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Offline ZapBrannigan

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Game freezes after completing mission
« on: 01 Oct 2007, 01:46:22 »
Ok, I made this mission with an overview+pic, intro, briefing, working markers and objectives, and custom music as a test. I used Arma edit for the overview, briefing, and description.  The mission is simple, just move to an area, and kill a guy. but when you kill him, it completes the objective, shows the text and then freezes. It does not show the debriefing and I must alt control delete to get out. I dont know whats wrong, can sombody test this and tell me if theirs freezes too.

thanks
« Last Edit: 19 Aug 2009, 22:06:04 by hoz »

Offline JasonO

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Re: Game freezes after completing mission
« Reply #1 on: 01 Oct 2007, 02:15:54 »
That is odd, I can confirm it does crash about 5-10 seconds after killing the man. Will try and depbo the mission and see if I can see whats wrong now.

I attached depbo copy of the mission for others to test easier.

Edit 1 : No scripts to cause the crash - Description.ext is basic syntax, can't see anything wrong.
Edit 2 : Nothing on the map other than the units, waypoints and a trigger to detect when there is no enemy is present. When that is triggered End 2 is activated and the text "Victory" is shown and objective 1 is changed to DONE
Edit 3 : Cleared ArmA Error log and retried mission - Crash log shows nothing useful regarding the mission itself and gives an Out of Memory Error. I think you would be better posting on the BI Forums under the Troubleshooting section, since OFPEC doesn't support technical support with ArmA.

You can use this in your BI Post:
Code: [Select]
Creating debriefing
No alive in 10000
===FROZEN====>>>>>>BEG
Version 1.08.5163
Fault address:  0081F293 01:0041E293 C:\Program Files\Bohemia Interactive\ArmA\arma.exe
Prev. code bytes: 1F 8B 89 A8 00 00 00 8B 01 8B 40 08 85 C0 74 08
Fault code bytes: 8B 7D 08 3B 78 30 74 25 46 83 C1 04 3B F2 7C E7

Registers:
EAX:07C60018 EBX:17831C90
ECX:1045F390 EDX:00000433
ESI:000002E4 EDI:44D950C8
CS:EIP:001B:0081F293
SS:ESP:0023:01C4EC3C  EBP:01C4EC44
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00000206
===FROZEN====>>>>>>END
No alive in 10000
===FROZEN====>>>>>>BEG
Version 1.08.5163
Fault address:  0081F2A1 01:0041E2A1 C:\Program Files\Bohemia Interactive\ArmA\arma.exe
Prev. code bytes: 74 08 8B 7D 08 3B 78 30 74 25 46 83 C1 04 3B F2
Fault code bytes: 7C E7 8D 4D 08 E8 B5 07 C1 FF 8B 4D 08 85 C9 74

Registers:
EAX:3B49EE0C EBX:1CE47400
ECX:1045E8C4 EDX:00000433
ESI:00000031 EDI:44D950C8
CS:EIP:001B:0081F2A1
SS:ESP:0023:01C4EC3C  EBP:01C4EC44
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00000293
===FROZEN====>>>>>>END
No alive in 10000
===FROZEN====>>>>>>BEG
Version 1.08.5163
Fault address:  007642FC 01:003632FC C:\Program Files\Bohemia Interactive\ArmA\arma.exe
Prev. code bytes: 1C E8 1E B4 CC FF E8 AD 5D 07 00 A1 08 98 A0 00
Fault code bytes: 8B 48 08 85 C9 74 05 8B 01 FF 50 1C 8B 0E 33 FF

Registers:
EAX:06C04018 EBX:23CBA8A0
ECX:00A13D38 EDX:00000000
ESI:23CBA8B8 EDI:3B5C0E28
CS:EIP:001B:007642FC
SS:ESP:0023:01C4EC88  EBP:01C4ED9C
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00000246
===FROZEN====>>>>>>END
No alive in 10000
===FROZEN====>>>>>>BEG
Version 1.08.5163
Fault address:  004429DE 01:000419DE C:\Program Files\Bohemia Interactive\ArmA\arma.exe
Prev. code bytes: 89 3E 89 46 10 5F 5E C2 04 00 8B 0D A8 C3 9D 00
Fault code bytes: 8B 01 56 8B 74 24 08 8D 56 0B 52 FF 50 04 85 C0

Registers:
EAX:0000001E EBX:07921B21
ECX:009DC3B0 EDX:00000001
ESI:01C4EDB0 EDI:0000001D
CS:EIP:001B:004429DE
SS:ESP:0023:01C4EC40  EBP:01C4EC74
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00000206
===FROZEN====>>>>>>END
No alive in 10000
===FROZEN====>>>>>>BEG
Version 1.08.5163
Fault address:  0081F29B 01:0041E29B C:\Program Files\Bohemia Interactive\ArmA\arma.exe
Prev. code bytes: 01 8B 40 08 85 C0 74 08 8B 7D 08 3B 78 30 74 25
Fault code bytes: 46 83 C1 04 3B F2 7C E7 8D 4D 08 E8 B5 07 C1 FF

Registers:
EAX:0925B374 EBX:1E7D6020
ECX:1045EBA8 EDX:00000433
ESI:000000EA EDI:44D950C8
CS:EIP:001B:0081F29B
SS:ESP:0023:01C4EC3C  EBP:01C4EC44
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00000206
===FROZEN====>>>>>>END
Out of Memory
Virtual memory total 2047 MB (2147352576 B)
Virtual memory free 900 MB (944304128 B)
Physical memory free 1055 MB (1106292736 B)
Page file free 950 MB (996302848 B)
Process working set 317 MB (333291520 B)
Process page file used 386 MB (405716992 B)
Runtime reserved 832 MB (872415232 B)
Runtime committed 330 MB (346112000 B)
ErrorMessage: Out of memory (requested 196608 KB).
Reserved 524288 KB.
Total free 207389 KB
Free blocks 15, Max free size 195869 KB
« Last Edit: 19 Aug 2009, 22:06:11 by hoz »

Offline ZapBrannigan

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Re: Game freezes after completing mission
« Reply #2 on: 01 Oct 2007, 02:55:44 »
Thank you for your help. I am pretty sure it has somthing to do with my end trigger, When I remover the trigger it goes fine.

Offline ZapBrannigan

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Re: Game freezes after completing mission
« Reply #3 on: 01 Oct 2007, 03:21:32 »
Jason, can you please confirm that when you delete the description from the file and run the mission the problem is fixed?

Offline h-

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Re: Game freezes after completing mission
« Reply #4 on: 01 Oct 2007, 09:35:08 »
ZapBrannigan, do not double post.
If you have something to add to your post after a short period of time modify it instead of replying to yourself.
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