Home   Help Search Login Register  

Author Topic: Faster car  (Read 1696 times)

0 Members and 1 Guest are viewing this topic.

Offline robin123

  • Members
  • *
Faster car
« on: 25 Jun 2007, 00:22:26 »
Where is that file where i can change example uaz top speed, acceleration and handling and what is easiest way edit that file

Offline JasonO

  • OFPEC Patron
  • ****
  • Oh no...
    • The New Life RPG
Re: Faster car
« Reply #1 on: 25 Jun 2007, 06:20:56 »
I believe config.bin in vehicles.pbo

You would need to depbo the .pbo file, then convert the config.bin file to a .cpp file (Check the Tools section).

You then edit, save, convert back to .bin and PBO the file back up.

That's the way I believe you do it anyway.

Offline robin123

  • Members
  • *
Re: Faster car
« Reply #2 on: 25 Jun 2007, 14:31:39 »
ok i find only max speed but how i can convert cpp back to bin. sorry i'm new in arma  :confused:

Offline JasonO

  • OFPEC Patron
  • ****
  • Oh no...
    • The New Life RPG
Re: Faster car
« Reply #3 on: 25 Jun 2007, 17:50:15 »

Offline robin123

  • Members
  • *
Re: Faster car
« Reply #4 on: 25 Jun 2007, 18:21:03 »
If i understand right that tool unpack but i need pack config.cpp back to config.bin

Offline Gnat

  • Addons Depot
  • Moderator
  • *****
  • I Bite!
    • Gnats
Re: Faster car
« Reply #5 on: 27 Jun 2007, 14:18:15 »
no, you don't have to pack back to a .bin

Offline robin123

  • Members
  • *
Re: Faster car
« Reply #6 on: 28 Jun 2007, 18:32:55 »
ok but when i only unpack wheeled.pbo and pack it again and start game i get error something that "can't load textures wheeled.pbo"  :confused: