exactly what it says. this script allows the player to chase down and arrest people defined by the mission maker
simple example mission included and a readme explaining how to call the script
[list of units to be arrested] exec "/arrest/arrest.sqs"
there are 4 actions
handcuff
tackle
detain (basically yelling at them to get on the ground) which they will either obey or start running
release
I'm mainly looking for suggestions, as i and penguinman have already tested it and it works
currently it only works for single player, but i could rewrite it for mp if it's wanted