The problem :
You add an action to the player and once he boards a vehicle the action disappears.
Or you start in a vehicle with an addaction and when you disembark the action is lost again, because the action is attached to the vehicle, not to the owner of the vehicle.
The solution :
Permanent action script, the action follows the player where-ever he might be.
The action will always be there as long as you live.
Params :
1) The action text (string)
2) The action script (string)
Example :
["Click me","Clickmescript.sqs"] exec "P_action.sqs"
In the demomission the addaction script is just a little debugscript, but that doesn't really matters, it's about the P_action script.
Some notes :
- Works only with the player (for now)
- Not tested in MP
- Action is not visible when you're hanging on a parachute, I dunno why