Aww, shulks!
It looks really nice on my computer, expecially when it is used with a plane. The plane crashes and then there's these flaming shards flying above it. If anyone's played C&C Generals, you would know what i'm talking about. 'Course, it doesn't look like that exactly, but similar.
Anyway, back to the script. I've got many plans for it, splash sounds, explosion sounds, and metal that damages people.
I also wanted to create some variation between what metal pieces are propelled, I just need to create some more metal pieces. If you get a good look at the metal, it looks like the fuel from a tank exploded into it(texture wise) don't ask how I got this texture.
I know that this question is going to come up sooner, or later so might as well answer it now
Are you sure that metal burns, and that these pieces fly so high?
Yes I am, the fuel from the vehicle commonly explodes inside the vehicle which causes the metal to splinter and shard off. If anyone has any chemisty experience they would know that chemical fires such that of fuel does in-fact spread on any surface because the chemicals themselves are splattered all over it, and the fuel will burn until it is all burnt up.
On the point of the pieces flying so high. Chemistry is also involved. The force of the explosion in the fuel tank litterally strips the metal off the vehicle, not to mension the parts inside the vehicle that are blown away.
On the side of the script, I would like to add more customizing abilities. One would be to allow the person to set how much force the explosion will cause, which will directly affect the hight that the shards will fly. Two would be that one could set there to be no fire on the shards, and will instead be "just metal."
I'll get back with more,
Thanks,
Bluelikeu