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Offline rado1265

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a BIG town
« on: 20 Mar 2005, 16:31:51 »
How about to make (not me, some ace out there) a big big town with the mostly enterable buildings for some serious urban fightings, say a whole Desert Island as a town or something even bigger.

If something like this already exsist please let me know.

Serial Killer

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Re:a BIG town
« Reply #1 on: 20 Mar 2005, 16:37:46 »
A Big town? Then it must be an island..

Offline rado1265

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Re:a BIG town
« Reply #2 on: 20 Mar 2005, 16:49:00 »
Yes.

Offline greg147

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Re:a BIG town
« Reply #3 on: 20 Mar 2005, 16:54:18 »
Try Mogadishu Island. Thats big and enterable  ;)

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Offline rado1265

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Re:a BIG town
« Reply #4 on: 20 Mar 2005, 17:19:31 »
Thanks for the suggestion greg147, I look at it and that's about the idea, only I have in mind something more "european" (and not so -at all- in ruins), like Lipany or Petrovice, only 10 - 20 times bigger (and better and nicer done ;)).
« Last Edit: 20 Mar 2005, 17:21:00 by karantan »

Offline greg147

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Re:a BIG town
« Reply #5 on: 20 Mar 2005, 17:59:09 »
Ah, OK.

Well, off the top of my head I suggest Newland beta 3. Its on the first islands page of ofp.gamezone.cz .

Or one of the older Newland islands. They all have huge town/s on them.  ;D

EDIT: Heres a pic
http://ofp.gamezone.cz/news/pics/sectionpics/Newland3.jpg
« Last Edit: 20 Mar 2005, 17:59:36 by greg147 »
Royal Air Assault Battalion - [L/Cpl] Greg
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US-Marine

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Re:a BIG town
« Reply #6 on: 20 Mar 2005, 19:13:30 »
I somewhere saw an Island named "Stalingrad" wasn't very good , but much Houses as a BIG town ;)

Offline greg147

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Re:a BIG town
« Reply #7 on: 20 Mar 2005, 20:09:28 »
Personally, I hated the Stalingrad map. There was no layout to it. It wasn't a city, it was a large random placement of buildings and no roads.  :P
Royal Air Assault Battalion - [L/Cpl] Greg
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US-Marine

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Re:a BIG town
« Reply #8 on: 20 Mar 2005, 20:33:59 »
of course there were roads ;) but the houses stand on them :D

Offline rado1265

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Re:a BIG town
« Reply #9 on: 20 Mar 2005, 20:39:06 »
Oh yes, according to the picture that Newland3 is most likely candidat, but I can't dl him for the closer look (the page cannot be displayed it says, and only for that island - am I lucky or what :-\), I've also checked the other Newland islands and they're OK.

But I'll be realy thrilled if some of the skilled addon makers will do something even bigger and more impressive; an island and a BIG town on it with the clusters of tall buildings, with the suburbs of normal houses, with bus stations, ports ...  just imagine the heavens for the (urban)snipers, or to chase them, and this are only two amoung the many other possibilities.

I think we realy need such an island.


greenbob

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Re:a BIG town
« Reply #10 on: 20 Mar 2005, 20:57:03 »
Anyone know how to open Nogova with the WRP Editor? (or any other editor for that matter...) I tried unPBOing noe but the wrp it decrypts won't go with the wrpeditor so i'm at a loss on how to edit it...

Offline Planck

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Re:a BIG town
« Reply #11 on: 20 Mar 2005, 21:02:19 »
Load the Noe.wrp into a hex editor, the Noe.wrp will start thus:

4F 50 52 57 03 00 00 00 00 01 00 00 00 01 00 00
00 01 00 00 00 01 00 00 2F 03 50 00 00 04 02 40
04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F 04 0F 04
0F 04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F 04 0F
04 0F 04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F 04

The 5th byte which is 03, should be changed to 02.
The 9th byte throught to and including the 24th byte should be removed.

Once this is done the Noe.wrp will start thus:

4F 50 52 57 02 00 00 00 2F 03 50 00 00 04 02 40
04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F 04 0F 04
0F 04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F 04 0F
04 0F 04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F 04
0F 04 0F 04 0F 04 0F 00 04 0F 04 0F 04 0F 04 0F

Now save the Noe.wrp file and you should now be able to load it into WrpEdit.

P.S.   Use a copy and not the original


Planck
« Last Edit: 20 Mar 2005, 21:02:49 by Planck »
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greenbob

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Re:a BIG town
« Reply #12 on: 20 Mar 2005, 21:34:01 »
Thanks, it opened, but i think i'm missing something it can't open several models and textures need i something else? I got version 093.

Offline Planck

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Re:a BIG town
« Reply #13 on: 20 Mar 2005, 21:45:50 »
WrpEdit is looking for O.pbo.

Unfortunately it cannot read the original file.

The only fix for this is to have a modified copy which it can read.

You would then need to swap the original with the copy every time you wanted to load Noe.pbo into WrpEdit and then put the original copy back again before playing OFP.

The editing required for the O.pbo copy is to remove the first 46 bytes in a hex editor.


Planck
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greenbob

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Re:a BIG town
« Reply #14 on: 20 Mar 2005, 22:29:19 »
Hmm, doesn't work, i'm sure i goofed somewhere  :( Am i supposed to put the modded O.pbo where the Noe.wrp is? Or into the res\addons where the original O.pbo is? (tried both neither worked) Looks like winter Nogojev in the preview...

But i've been told WRPTool is supposed to be easier, maybe even i could use it... I'll give that a shot if i can't open noe in wrpedit  ??? Hope i don't fail at both for crying out loud...