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Author Topic: is this a good idea?  (Read 3475 times)

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Offline Infierie Blou

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Re:is this a good idea?
« Reply #15 on: 09 Mar 2005, 21:58:36 »
sorry i know what you are saying but the way I get the models it's in 40 parts and'll take an hour to assemble...
migh as well do it.
p.s. I'm going to stop talking about the pelican since it may be counted as sci-fi...

Kyle Sarnik

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Re:is this a good idea?
« Reply #16 on: 09 Mar 2005, 23:07:52 »
I was talking about memory LODs.

Offline Infierie Blou

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Re:is this a good idea?
« Reply #17 on: 10 Mar 2005, 14:06:44 »
thanks fixed that but i know the problems in the config can anyboy help?

Code: [Select]
   class HOLYPelican: UH60MG
   {
      //--
      access = ReadAndWrite;

      scope=public;

      driverCanSee = CanSeeAll;
      gunnerCanSee = CanSeeAll;

      side=1;

      irScanGround = false;

      displayName=Pelican;
      model="\HOLYHaloforOfp\HOLYPelican.p3d";
      gunnerAction = ManActUH60Pilot;
      gunnerInAction = ManActUH60Pilot;
      cargoAction[] = {"ManActCargo"};
      transportSoldier=10;

      mainRotorSpeed = 1.0;
      backRotorSpeed = -1.0;

      minMainRotorDive = -9;
      maxMainRotorDive = 15;
      neutralMainRotorDive = -5;

      minBackRotorDive = -15;
      maxBackRotorDive = 9;
      neutralBackRotorDive = -5;

      weapons[]={};
      magazines[]={};

      transportMaxMagazines = 500;
      transportMaxWeapons = 50;

      soundEngine[]={"plane.wss",3.162278,0.90};

      class TransportMagazines
      {
         class _xx_M16Mag {
            magazine="M16";
            count=260
         };
      };
      class TransportWeapons {
         class _xx_M16 {
            weapon="M16";
            count=26
         };
      };
   };

whats wrong with it?
 ???

Kyle Sarnik

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Re:is this a good idea?
« Reply #18 on: 10 Mar 2005, 20:58:37 »
whats wrong with it?
 ???

You havn't told us. How is it not working? Whats the actual problem that occurs while trying to get it ingame?

Offline Infierie Blou

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Re:is this a good idea?
« Reply #19 on: 11 Mar 2005, 12:06:22 »
sorry yes it goes back to windows when you try to load it.

Offline oyman

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Re:is this a good idea?
« Reply #20 on: 11 Mar 2005, 21:16:02 »
try doing something more simple
Code: [Select]
class HOLYPelican: UH60MG
   {
      scope=public;
      side=1;

      displayName=Pelican;
      model="\HOLYHaloforOfp\HOLYPelican.p3d";

      gunnerAction = ManActUH60Pilot;
      gunnerInAction = ManActUH60Pilot;
      cargoAction[] = {"ManActCargo"};
      transportSoldier=10;

      weapons[]={};
      magazines[]={};
      soundEngine[]={"plane.wss",3.162278,0.90};  
 };
};

Kyle Sarnik

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Re:is this a good idea?
« Reply #21 on: 11 Mar 2005, 22:00:14 »
sorry yes it goes back to windows when you try to load it.

 :-\ now thats the worst kind of error you can get with addons in OFP, because it gives you no clue whatsoever as to where the problem is. In my experience its usualy the model that causes a CTD (crash to desktop). Im not saying that a cfg error could cause a crash but still its very unlikely, configs don't do that, conigs tell you whats wrong with them (thats why I love em  ;) ), anyways there are a ton of things that could be wrong w/ the model for a CTD to occur. Just make sure you didn't screw anything up and everything is where its supposed to be.

Offline Planck

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Re:is this a good idea?
« Reply #22 on: 11 Mar 2005, 22:05:06 »
And make sure you have proper cfgModels and cfgPatches sections also.



Planck
I know a little about a lot, and a lot about a little.

Offline Infierie Blou

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Re:is this a good idea?
« Reply #23 on: 11 Mar 2005, 22:08:48 »
ok...
Code: [Select]
class CfgPatches
{
   class HOLYHalo
   {
      units[] = {"HOLYSoldierWShotguntest","HOLYPelican"};
      weapons[] = {"HOLYShotgun","HOLYShotgunrounds"};
      requiredVersion = 1.00;
   };
};
thats ok
I don't have a clue how to do cfgModels?

Kyle Sarnik

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Re:is this a good idea?
« Reply #24 on: 11 Mar 2005, 22:46:04 »
Eh, like I alwas tell ppl with configs, check someone elses if you are ever unsure of anything, no matter how big or small.

Offline Infierie Blou

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Re:is this a good idea?
« Reply #25 on: 11 Mar 2005, 23:06:48 »
good point
 ;)

Offline Infierie Blou

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Re:is this a good idea?
« Reply #26 on: 16 Mar 2005, 16:41:42 »
no it's the model...
grrr I don't know whats wrong the geo's auto numbered the memory's...
I guess is ok but...
land contact ok (I think)
fire geo ok
still don't know...

and
*bump*

sry for double post. :(