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Author Topic: Trigger madness  (Read 446 times)

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Leapingninja

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Trigger madness
« on: 14 Jan 2005, 23:33:52 »
Hi guy's. Is it possable to trigger a trigger with a trigger? If you can would you please help me? i need it for a mission i'm makeing. Thanks

Offline AirCav

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Re:Trigger madness
« Reply #1 on: 15 Jan 2005, 00:01:00 »
Trigger a trigger with a trigger?  Why not just put all the elements you want activated in the same trigger?  Do you mean arm a trigger with another trigger in that one trigger cannot be armed until another one is tripped?

Just not following the question  ???.

-Air

Dubieman

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Re:Trigger madness
« Reply #2 on: 15 Jan 2005, 00:09:47 »
Hey LeapingNinja,

to do what you want here is a simple explanation:

trigger#1 (the triggering trigger)

activated by whatever

condition:this

activation field: shotgun = true

Trigger#2 (the action bit)

activated by: set to nothing

condition: shotgun

activation field: whatever it is you want to happen

*******************************

So you stated that the variable/boolean "shotgun" was true in the first trigger so the second trigger fired once shotgun = true.

Hope it helps. 8)

Offline THobson

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Re:Trigger madness
« Reply #3 on: 15 Jan 2005, 08:57:13 »
GRK is right.  A couple more worked examples might help:

I find this sort of thing useful when de-bugging a mission or a script.  
Trigger 1:
condition field:  true
activation field:  report = true

Trigger 2: (repeating)
condition field: report
activation field: player sidechat format["%1",somethingIwanttomonitor];report = false

Trigger 3: (repeating)
min, max & mid:  2
condition field:  not report
activation field:report = true

Then every 2 seconds I get a message reporting on the status of what I am monitoring

That is an example of a trigger causing a trigger to fire.  Sometime you might want a trigger to be un-enabled until a certain condition has occurred.  You don't want it to fire then, but you just don't want it to be active until then.  In that case:

Trigger 1:
condition:  true
activation: enableTrigger = false

Trigger 2:
condition:  whateverConditionYouWant
activation: enableTrigger = true

Trigger 3:
condtion:  this and enableTrigger
activation: whateverYouWantToHappen

You could also have a trigger that only fires before the condition is true and never afterwards:

Trigger 4:
condition: this and not enableTrigger
activation: whateverYouWantToHappen2

Note that without Trigger 1, Trigger 4 will not work.