Hi,
Spent a very long time tryin to get this darn script to work, and seems like I might just be mixing up or missing something in the Condition box for the Trigger.
What I am trying to get is simple- I want the trigger to activate when a Westie is in the proximity and his Rating has dropped below -2000, and lastly an or statement followed by a variable- "BadFactionTownX" that was assigned to the player if they already tripped this trigger before.
Heres the 2 Condition script variations I have tried, the last part (or) badfactiontown variable im not even concerned with right now,I can get that working from script file
Condition: this && rating player < -2000 && player == thislist
Error: this && rating player < -2000 && player == thislist |#|'.Error ==:Type Array, expected Number, String, Object, Side, Group
Condition: this && rating thislist < -2000
Error: this && rating thislist <|#| -2000': Error rating: Type Array, expected Object
Now I have tried using just- this && rating player < -2000 -and no errors, but this mission will be multiplayer so I think this script would refer to any player that had less -2000 rating, I need to reference the player that tripped the trigger.
If any of U experienced guys out there could help me here it would be great, right now I have to put this part off until I can get a solution.
Thanks