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Author Topic: Why still Operation Flashpoint?  (Read 5108 times)

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Petra S.

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Why still Operation Flashpoint?
« on: 25 Oct 2004, 12:20:21 »
Hello everybody,

first let me introduce myself: My name is Petra and I'm an editor at GameStar, Europe's biggest pc-gaming-magazine. Right now I'm working on an article about games, that are already forgotten  -- among normal players. What I want to put emphasize on, is that there are games, that are technically outdated, but still have a big fan-community that supports the game, adds new features etc.
For that I need statements from players and - more important - from people that create new content. In the statements I like to read, why you stick to that game after all this years. What's so fascinating about it?

So, if you like to tell me, why Operation Flashpoint is still one of your favourites and why you support that game, please let me know. The mail-address is: pet@gamestar.de
And please, could you add your real name to the mail? That's important for the quotes in the article.

Thanks in advance,
Petra

RED

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Re:Why still Operation Flashpoint?
« Reply #1 on: 26 Oct 2004, 12:27:31 »
You could post this in the BIS forums, you will get the biggest responce there.

I am still still playing Operation Flashpoint mainly because of the great community that goes with it. People are still churning out addons on a daily bases and are in most cases willing to help each other to further improve the game.

Graham Green
RED

Offline hubba

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Re:Why still Operation Flashpoint?
« Reply #2 on: 26 Oct 2004, 12:45:09 »
Simple answer for me is that it's currently the best military simulator around.

Granted.. Americas Army, Ghost Recon, Full Spectrum Warrior may be prettier, but none of them are even close to simulator status. In too many areas they have cut corners to make it more mainstream and appealing to the CS crowd out there.

But OFP is the only game today which is easy to do Co-operation missions with your squad plus that it's the most expandable and accessable game out there.

For team vs team, Team deathmatch, capture the flag etc type of gameplay there are many better games all competing for that huge corner of the market. But for the dedicated crowd who wants to play realistic scenarios not against another team, but rather together against a common enemy there just simply isn't any other game out there that comes close.


Offline ryankaplan

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Re:Why still Operation Flashpoint?
« Reply #3 on: 26 Oct 2004, 13:00:27 »
in my view, there are many reasons why ofp is still very popular. Firstly the freedom Operation Flashpoint gives you is immensly bigger than any other game out there. You do what you want, the way you want to do it.

my personal reasons for still playing ofp would be;
*maps are massive with no loading times between sectors.
*You can get almost every sort of vehicle, especially with some addons.
*Never played any other game, which needs so much teamwork in multiplayer. Be a rambo first, die first.
* The Editing: thousands of ofp missions made by editors are out there. If you play each of them once, they will last you until there is a macdonalds on the moon.

hope this helps. Ryan Kaplan, 16, Kent/England

djackl

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Re:Why still Operation Flashpoint?
« Reply #4 on: 26 Oct 2004, 13:02:38 »
Darn the Gamestar website is in German  :-\
« Last Edit: 26 Oct 2004, 13:02:48 by djackl »

Offline Artak

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Re:Why still Operation Flashpoint?
« Reply #5 on: 26 Oct 2004, 13:59:43 »
  • The general mature attitude in the community
  • The large maps and freedom of play - go where you want to, do what you want to
  • The outstandingly easy and good way to make your own missions and enhance them to no limits
  • Simulation type gameplay - you die easily and genuinly regret it
  • Multiplayer with real teamwork feeling to it
  • The hundreds and thousands of community made addons
Not all is lost.

BronzeEagle

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Re:Why still Operation Flashpoint?
« Reply #6 on: 26 Oct 2004, 16:13:17 »
It's a nice game to play when you have such large environments with all the vehicles and all the trees.  Thats a big thing to have forests in a game.  Plus the addons.  I like the addons too.  

bn880

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Re:Why still Operation Flashpoint?
« Reply #7 on: 26 Oct 2004, 16:25:16 »
Interesting how the e-mail address provided is refusing e-mails.   ;D

Offline macguba

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Re:Why still Operation Flashpoint?
« Reply #8 on: 26 Oct 2004, 16:33:42 »
Worked for me.
Plenty of reviewed ArmA missions for you to play

bn880

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Re:Why still Operation Flashpoint?
« Reply #9 on: 26 Oct 2004, 16:34:23 »
I tried both from my local provider and Hotmail, and it does not work.  Curious.  ???

<pet@gamestar.de>:
217.110.94.5 does not like recipient.
Remote host said: 550 Your envelope address, username or domain is blacklisted at this site.
Giving up on 217.110.94.5.


Hotmail blocked too?  ;)
« Last Edit: 26 Oct 2004, 16:35:49 by bn880 »

Offline macguba

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Re:Why still Operation Flashpoint?
« Reply #10 on: 26 Oct 2004, 16:36:31 »
Lol you should know by now that computers are not rational.     Probably a temporary server problem at their end or something, I sent mine yesterday.    Or maybe there's a server problem with my ISP and I just haven't received the rejection notice.   ;D
Plenty of reviewed ArmA missions for you to play

bn880

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Re:Why still Operation Flashpoint?
« Reply #11 on: 26 Oct 2004, 16:38:59 »
In the mean time, I have this thing written up and don't know how to get it to the destination.   8)  

Hmm, I'll have to think of something.  :)  Let me know anyone else if this address worked for you.  Or Petra if you are around.... what's up with this.

RED

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Re:Why still Operation Flashpoint?
« Reply #12 on: 26 Oct 2004, 16:41:26 »
Nope the address isn't working for me either, I will try again tomorrow.

RED

bn880

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Re:Why still Operation Flashpoint?
« Reply #13 on: 26 Oct 2004, 17:02:43 »
I have tracked down a redaktor named Petra Schultz at Gamestar,  the e-mail should be petra@gamestar.de

I will let you know.


Nope, also blocked.

« Last Edit: 26 Oct 2004, 17:22:22 by bn880 »

djackl

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Re:Why still Operation Flashpoint?
« Reply #14 on: 26 Oct 2004, 17:26:52 »
it worked for me, although the email she sent the reply on was pschmitz@gamestar.de

Offline dmakatra

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Re:Why still Operation Flashpoint?
« Reply #15 on: 26 Oct 2004, 17:27:00 »
What Artak said. Plus that you can do anything. Everything from a real-life sim to a game of CTI.

:beat: *Gets Shot* :beat:

bn880

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Re:Why still Operation Flashpoint?
« Reply #16 on: 26 Oct 2004, 17:30:26 »
it worked for me, although the email she sent the reply on was pschmitz@gamestar.de

Also blocked  hehehe, ookay, time for a new e-mail source.  This is really annoying, I must send it now.  ;D

Offline Platoon Patton

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Re:Why still Operation Flashpoint?
« Reply #17 on: 26 Oct 2004, 20:25:12 »
**There is still no alternative...several times ppl predicted the end of OFP,it is still the best warsimulator.No matter how big the hype (Soldner,Battlefield...)

**You can control almost everything,create everything,after 3 years you still learn every day or are suprised with what other ppl achieved.

**It has become more then "a game",we are a now a group of friends (in the clan) and form a close community (in the league),probably the oldest (average age) around.

**The atmosphere....(fantastic OFP music btw).The game gives U the feeling that the unit U controll is YOU.U are the most important,alltho U need to act as a team to achieve something (just like in RL;)

**No JIT (Join In Progress),ppl who like fast shooters or personal succes rather prefer other games.Only the teamplayers stay,providing in most cases "fair play and good games"

**OFP had (still has) bugs,hasnt got the nicest graphics nor the best netcode,but we can live with that (till OFP2) :)
http://www.platoon-clan.com/ We always wellcome dedicated OFP players :)

http://www.european-combat-league.com/index.php To play with us in the best OFP league ;)

Offline El Fisho

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Re:Why still Operation Flashpoint?
« Reply #18 on: 26 Oct 2004, 21:20:11 »
Most games can only have set hours of gameplay

You play it for say.....  3 months

you get board

Just the same shoot em ups...  :gunman: :joystick:

Same game   diffrent packet

OFP is diffrent. You can play it over and over and over .......... and over and over and not get board.

It's hard. But not frustrating.

There are hundreds of mods ... maps (which are BIG) ... missions

The AI is worth somthing to, unlike most games.

The best way to sum up OFP and i quote:
"Fight on foot or in tanks, fly planes or even direct an etire platoon, this game is total war- in your face and on a massive scale The graphics are an acquired taste but convey the sence of wide open warfare perfectly."

That was taken from PC zone (in its caption at the top of the A-list for 3D action/statagy)

It is one of the only games I've played that merges Stratagy and Shoot em ups.

I've rambled enough now. Just one more point. The commuinity is GREAT. Churnning out add-on after add-on and a HUGE knowlage base to help you if you get stuck. Very friendly mature people too with ages ranging from 11 up ward.  ;D

Hewwww.....  Glad I got that off my chest

Dubieman

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Re:Why still Operation Flashpoint?
« Reply #19 on: 26 Oct 2004, 21:56:44 »
Well I guess I'll jump on the bandwagon too.

Reasons I like OFP:

Check every post above. ;)

:cheers:

BigBonga

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Re:Why still Operation Flashpoint?
« Reply #20 on: 27 Oct 2004, 10:02:38 »
Shouldnt this thread be locked?
I mean it has nothing to do with ofpec comments and normally the mods would be on it in a flash :)

Offline macguba

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Re:Why still Operation Flashpoint?
« Reply #21 on: 27 Oct 2004, 11:06:30 »
I think this is the exception that proves the rule.
Plenty of reviewed ArmA missions for you to play

BigBonga

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Re:Why still Operation Flashpoint?
« Reply #22 on: 27 Oct 2004, 11:12:15 »
So in other words it is sometimes ok, based upon an analysis of the thread in question?
Or is it justbecause this one involves the media? :P

Offline Noon416

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Re:Why still Operation Flashpoint?
« Reply #23 on: 27 Oct 2004, 11:17:36 »
It's open because we want it open and it is a positive thread for the community as a whole.

If you have any issues with that, please IM me so that this thread is kept on course.
"If a man talks in the woods and no woman hears him, is he still wrong?"

blackjack

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Re:Why still Operation Flashpoint?
« Reply #24 on: 27 Oct 2004, 17:55:35 »
i play computer games since zx spectrum "chuckie egg". so after23 years of gaming experience, i realize that ofp is the game of my life  :-*. since the 1st ofp demo i played, i could find here all the important details for a sucessfull game. i always wished a game that could simulate a real batle scenario, and the most important...coop mode. u guys say almost every reasons before, but  i'll try to resume why i still play this game on a DAILY basis.
1- i only play coop and cti's,  cause i think that's how the game potential reveals best. as a genuine simulator u can recreat real missions,have diferent ways to beat a map(as reallity), many vehicles.

2- the surviving players are old enough to get worrie in improve skills, instead of getting a way to cheat(as all the cs and bang bang crappy games)

3- this game is so accurated that it was used by military trainings. this is not bullshit. in my group we had some requests for feedback of some maps. those maps were used to real training of us army. they use vbs now, so ofp is just for civil purposes now (relief..)

4-u have the total friedom to creat buildings ,vehicles, weapons,
animations ,intro's ..i guess the other games are quite limited on that..

5-i belong to the vetsquad comunity for 3 years, and all those plp there still plays the game by the fun it still brings... i dont expect that ofp2 can solve everything that is very bad in ofp...i just hope they dont screw the gameplay with eyecandy fx all over the place, and unimprove playability. instead they shoud work in the multyplayer side. u should be able to join a runing game if the admin lets you to. the desync still happens a lot, when diferent configs are runniing. and an addon selector for the player, so that u can join a game with the "pbo's" u wish...just thougts..

BigBonga

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Re:Why still Operation Flashpoint?
« Reply #25 on: 27 Oct 2004, 18:04:53 »
Noon: OK :)

Offline El Fisho

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Re:Why still Operation Flashpoint?
« Reply #26 on: 03 Nov 2004, 13:41:57 »
         All hail the bandwagon
 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D

Offline m6zero

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Re:Why still Operation Flashpoint?
« Reply #27 on: 04 Nov 2004, 08:12:57 »
I've had Operation Flashpoint for quite a while now and beat the game. I thought "hey, that was a good game. Maybe I can write a few missions in the editor and have some fun." Well, I've been doing my own missions in the game since then and never lost my interest in it. It wasn't until a few days ago that I found this web site and the knowledge that I'm getting from it is making the game like crack. I never even imagined that the game could do a fraction of the stuff some of these guys are making it do.

Why I like the game so much is that reason, but more than that, the realistic aspects of everything. I am, and I know others on this site, are former or current military personnel who can tell you that the aspects of this game are realistic in the respect that grenades and missiles and bullets and what not are pretty accurately portrayed in this game. That combined with being able to make just about anything you want happen, it beats out any other game to me
You know what I hated most about the war in Iraq? My magazine emptied at the most inconvinient times!

Hellcow

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Re:Why still Operation Flashpoint?
« Reply #28 on: 07 Nov 2004, 05:23:46 »
This was my Email to her, I hope she got it.
Let me know if you agree with me.

Hello, My name is Mark H.

    As a Gamer, i look for Realisim in a game, both tactical, and physics (Flying, shooting, Damage.) And sofar, Operation Flashpoint is the only one that Does it all. Battle Field Vietnam, or 1942 can hold a candle to the potential to OFP. It is a game for those who love to work toghether, and act as one.

I was once in a online Clan, We were playing a mission against another clan, the objective was for the U.S. Team, (my team) to Rescue a downed Pilot. The Russian team, to Capture him, First to it was not the winner however. Aslong as the opposing team didnt reach a certian trigger point in the Game, the mission was not over.

My team was able to Parachute out of a CH-47 Helicopter, and work as a team, with one being the leader, or Captian, who would give the others, waypoints, move, cover, and fire orders.
If you show me a game that was better than that in tactical realism, I will put down my Copy of OFP. But i do not belive you can.

djackl

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Re:Why still Operation Flashpoint?
« Reply #29 on: 23 Jan 2005, 18:44:57 »
Well? Has anybody seen this article?

Homefry31464

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Re:Why still Operation Flashpoint?
« Reply #30 on: 23 Jan 2005, 19:02:00 »
Well? Has anybody seen this article?

We need a response from someone that lives in Europe....

Offline 456820

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Re:Why still Operation Flashpoint?
« Reply #31 on: 05 Feb 2005, 20:48:54 »
well i just see ofp as one of the most realistic millitary games ive ever played and the addons, missions and mods that can be downloaded just makes the game less and less boring ive been playing it for over 9months playing it atleast everyday or wanting to play it every day depends if someone else is using the computer