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Author Topic: Scripting commands  (Read 325 times)

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KoniaX

  • Guest
Scripting commands
« on: 24 Jul 2004, 03:04:29 »
Hey everyone. I was just wondering... I know how from scripting I can make triggers and waypoints activate, but can I do it backwards? Such as once a trigger activates, then it will end the cutscene? If someone could answer this, it would be very helpful.

Dubieman

  • Guest
Re:Scripting commands
« Reply #1 on: 24 Jul 2004, 04:26:20 »
If its a cutscene wouldn't

_cam cameraeffect ["terminate", "back"]
camdestroy _cam

suffice as once the camera is gone, the control returns to the player.

If its an intro, just end it. Like when a unit reaches a certain place just have a trigger activated by it and make it end1 and then the mission will start with the briefing.

Same with an outro except the whole mission will end.