Home   Help Search Login Register  

Author Topic: Rotor wash blowing smoke from a fire  (Read 343 times)

0 Members and 1 Guest are viewing this topic.

Offline THobson

  • OFPEC Patron
  • Former Staff
  • ****
Rotor wash blowing smoke from a fire
« on: 24 Jun 2004, 19:06:00 »
I am using Vektoboson's script for generating dust when a helicipter is close to the ground.  It is excellent, but the trouble is it looks very strange if the chopper is close to a lit fire, all this dust being blown around the the smoke from the fire being unaffected.  

Is there a script that would make the chopper blow the smoke of the fire as well?

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Rotor wash blowing smoke from a fire
« Reply #1 on: 24 Jun 2004, 19:10:59 »
Yea could be done. However, you will need to create an addon, or at least keep the player away from the fire so he can't turn it off. Another point in creating an addon is the "glowing effect" in the fire texture itself which we will not get now.

What we can do is that we can look up either the original sound or a new one of a fire burning, create drop [] particles at the fire and when a chopper is close it can count out the angle and then create the particles in the other way.

Problem is that we need to limit the choppers to 1, otherwise it would look strange.

:beat: *Gets Fired* :beat:

Neptune

  • Guest
Re:Rotor wash blowing smoke from a fire
« Reply #2 on: 25 Jun 2004, 07:45:08 »
I don't think it will be to hard to make it work with multiple choppers.
You just let the script calculate an avarage of all the angels of the choppers. and continue your script on form there.