Welcome to the forums oGhOsTo,
Numbered points in order...
1) For a start do
not use
unit getdammage >= 1, as sometimes the unit will be dead, but it's dammage value will not quite be 1. I suggest you use:
not (alive
unit)
For your boat, put that in the condition field of the waypoint you want it to wait at. This means it won't move past that waypoint until
unit is dead. No sync'ing required
2) Give your enemy squad a HOLD waypoint. They squads will move through all their waypoints and wait at the HOLD waypoint. Then make sure your trigger activated by the player is set to
Type: switch. Sync it to every HOLD waypoint you've given your different enemy squads.
Then when the trigger goes off, they'll move to the waypoint
after the HOLD waypoint.
3) As stated above, create a
Group Leader Present trigger, by grouping the trigger with the player (Hit F2 and drag a line from the trigger to the player). Set it's type to end# and not (alive
unit) so it will only go off if the player is standing in it
and unit is dead.
Good Luck, hope that sorts it for ya