Warning: include(/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php): failed to open stream: No such file or directory in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Warning: include(): Failed opening '/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php' for inclusion (include_path='.:/usr/local/lib/php') in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Notice: Undefined index: OFPEC in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152
    Home   Help Login Register  

Author Topic: unseen  (Read 654 times)

0 Members and 1 Guest are viewing this topic.

netta1234

  • Guest
unseen
« on: 13 May 2004, 20:30:22 »
is it posible to make a unseen script ?

Uldics

  • Guest
Re:unseen
« Reply #1 on: 14 May 2004, 06:35:09 »
Do you mean invisible unit or hidden script?

netta1234

  • Guest
Re:unseen
« Reply #2 on: 14 May 2004, 14:03:30 »
invisble yes =)

DBR_ONIX

  • Guest
Re:unseen
« Reply #3 on: 06 Jun 2004, 11:30:38 »
Not a script, no
But a new unit addon, yeah :)
Just find a transparent texture, using O2, and apply it over the guy

Weapons will float, but it would look cool :P

But... The ai will still see you no bother.. Unless you do something in the config to change the units visablity (Look at the black ops config, it's in there, in the commented config files)

I could to the model (Would take a second to do), but I cant do the config :(

- Ben