Yep all the civs and a chicken. I would rather kill a million chickens then lose one of my American boys.
About the medi vac
I found a script that makes two ai units carry bodies from the field into a truck.
There are no custom animations for this but it works for me. Do you want me to email it?
They carry the body as if there was a stretcher between them.
It's called ‘support at a combat point'
About the injured thing
I can see the problem. You don't want to be calling a med vac every time a man gets injured when it can just be healed by the medic. So why not make a critically wounded option that would be a small chance of taking place so you wouldn't have to call for medi vac every few minutes.
Could you create a change that unit will not die and instead become critically wounded. Say a %20 or less chance that on receiving damage 1 he becomes critically wounded instead of dying..
Being critically injured would involve the unit losing the ability to fight, move and the ability to be healed by a medic (beyond the ability of a field medics skill) To make the unit look more dead you could make him run the heal animation with some screaming or moaning sound so he is sort of rolling around on the ground (might look crap I haven't tried it yet) or get the heal animation to stop half way thought like the bug in the rally command. With a little blood it would look great for a badly wounded trooper.
Then you could make an action appear when you come close to the unit saying ‘move critically wounded trooper' that runs the ‘support at combat point' based script. Add some blood drip for effect (I think that can be done with the blood add-on in the mission)
Use your radio operator to make an emergency LZ.
Once at the LZ you drop the body, the heli lands two medics come out aircraft and pick up the body carry it to the aircraft and fly away.
as above
One more thing is it ok if I use your Radio operator script and hand signals script in my mission. It is unlikely that it will be released but just in case I do finish it.
Thanks for the link, i know what you mean about finishing projects I still go back and touch up my first missions.
You better not be on the net on your holiday, go get a beer and try not to think about opf (I know its hard)