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Author Topic: idiots?  (Read 552 times)

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Agent Fire

  • Guest
idiots?
« on: 17 Aug 2003, 23:36:30 »
Is there a way I can turn my little people into idiots; stop them from lying prone, stop them from running away, just to make them run headlong into enemy fire?

Kaliyuga

  • Guest
Re:idiots?
« Reply #1 on: 17 Aug 2003, 23:38:12 »
stop them from lying prone:

this setunitpos "up"

stop them from running away:

this allowfleeing 0

:cheers:

Agent Fire

  • Guest
Re:idiots?
« Reply #2 on: 17 Aug 2003, 23:39:08 »
merci

Agent Fire

  • Guest
Re:idiots?
« Reply #3 on: 17 Aug 2003, 23:46:57 »
Ok that's definitely helped - is there a way to stop them from shooting as well?

Kaliyuga

  • Guest
Re:idiots?
« Reply #4 on: 17 Aug 2003, 23:53:04 »
Short of taking all of their ammo away....  I don't think so...

I'm not really sure what they will do when out of ammo and on allowfleeing 0 should be interesting to find out ;)


Captain Winters

  • Guest
Re:idiots?
« Reply #5 on: 18 Aug 2003, 00:02:40 »
sure! put their skill alllll the way to the left of the bar, and put this in their INIT:

this allowfleeing 0; this setUnitPos "UP"

should work dandy!

Tanks!  8)

Captain Winters

  • Guest
Re:idiots?
« Reply #6 on: 18 Aug 2003, 00:03:49 »
whoops thats what happens when the neighborhood friends appear outside n u leave ur screen on relpy!

Tanks!  8)

Agent Fire

  • Guest
Re:idiots?
« Reply #7 on: 18 Aug 2003, 17:10:06 »
Kaliyuga and Captain Winters - it appears that everything is running OK. Thanks for ur support, n all.      8) 8) 8) 8) 8) 8)