Home   Help Search Login Register  

Author Topic: Multiplayer Radio Commands  (Read 1147 times)

0 Members and 1 Guest are viewing this topic.

Cheese Toasty

  • Guest
Multiplayer Radio Commands
« on: 17 Jul 2003, 15:34:23 »
Posted this in the wrong section first - apologies...

My question is...

In a MP scenario where i'm using radio triggers to allow the WEST to do things (e.g. summon a helicopter for evac) - how do I stop the radio commands from appearing in the command menus of both EAST and WEST players.

I don't want EAST calling a helicopter that belongs to the WEST or even being able to see that the WEST had that option.

I basically would like seperate radio commands for EAST and WEST in MP is it possible?

Cheese Toasty

  • Guest
Re:Multiplayer Radio Commands
« Reply #1 on: 17 Jul 2003, 15:49:33 »
Is the answer to my question to make an init.sqs and include a line that will block the radio commands i want hidden for each EAST player.

e.g.
?!(player == east1): 1 setRadioMsg "NULL"
?!(player == east2): 1 setRadioMsg "NULL"
etc, etc

or is it that i should put... 1 setRadioMsg "NULL" into the init field of each EAST player...

or am i not even close  ???

Ronald Speirs

  • Guest
Re:Multiplayer Radio Commands
« Reply #2 on: 03 Aug 2003, 00:28:59 »
Hello,

I used the following commands in my init.sqs file:

? (player==player2) : 1 setRadioMsg "Null"
? (player==player2) : 2 setRadioMsg "Null"
? (player==player2) : 3 setRadioMsg "Null"
? (player==player2) : 4 setRadioMsg "Null"
? (player==player2) : 5 setRadioMsg "Null"
? (player==player1) : 6 setRadioMsg "Null"
? (player==player1) : 7 setRadioMsg "Null"
? (player==player1) : 8 setRadioMsg "Null"
? (player==player1) : 9 setRadioMsg "Null"
? (player==player1) : 10 setRadioMsg "Null"

Player1 is playing on the West side and Player 2 is playing on the East side.

The above commands allow Player 1 to choose 5 radiocommands (Alpha, Bravo, Charlie, Delta and Echo) while Player 2 can also choose 5 radiocommands (Foxtrot, Golf, Hotel, India, Julliet).

Player 1 can not select radiocommands specifically assigned for Player 2 and vice versa.

Hope this helps.

Ronald Speirs

Tactician

  • Guest
Re:Multiplayer Radio Commands
« Reply #3 on: 04 Aug 2003, 23:48:19 »
You can use the "side" function to do it all in one line, i.e.

?(side player != WEST): {_x setRadioMsg "NULL"} forEach [1,2,3,4,5]
?(side player != EAST): {_x setRadioMsg "NULL"} forEach [6,7,8,9,10]

So 1-5 are available only to west and 6-10 available only to east.