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Author Topic: Bad shot  (Read 632 times)

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MattE

  • Guest
Bad shot
« on: 29 Jun 2003, 09:25:58 »
I need script where the ai cant shoot properly? For example say you are a sentry at a road block when you see a group of ruskies coming down the road with all guns blazing. Now instead of both sides scoring perfect hits 90% of the time even when their skill is at 0, and they will only fire when they can see the enemy, I want both sides to fire all over the shop only scoring hits say something like 50% of the time, and will still shoot at suppressed enemy even when they cant see them. Get what I mean?

All Help would be appreciated.

Cheers

Offline Igor Drukov

  • Contributing Member
  • **
  • Conscientious Subjector
Re:Bad shot
« Reply #1 on: 29 Jun 2003, 11:36:46 »
Have a look here.