Let me annoy You guys some more about this subject!
I read the The Real Armstrong's tute about the switch triggers and tried seveal mission, unpboed some campaigns and spmission to learn more about it and I get it now.
The problem is, in the mission I'm making, the enemy is sieging the airport on Malden. It's a big aera and my mission is Black Op type. Four Black Op against about 40 enemy units + a chopper on a big area.
The switch trigger synched with the cycle waypoints thing works fine but the problem is the patrols go seek only around the s&k waypoint's position. I know I could take I guess and put it where I think the player would attack but what if not???
I could increase the size of the s&k or guard waypoint radius but then when one of the four player is spotted by an enemy in the west part, the patrols go to the north east part and have intercourses there. Now that hurts realism!
Is there any way that the troops around would be notified of the spotted intruder's position and go straight there even if they don't feel like it???
And I mean the position which the spotted intruder was seen at and not where the intruder IS at all time. Because if I'm lucky, I will kill the guy who spotted me and stealthly move in a bush or something!
Does ANYONE know about a way to achieve this??
Please help!