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Author Topic: Modifying BIS addons  (Read 2125 times)

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Komuna

  • Guest
Modifying BIS addons
« on: 26 Jul 2003, 19:36:38 »
^^^ Is it possible?

You see, I'd like to modify some BIS addons with O2.

If not, which are the required paramters to make a unit?

Offline Messiah

  • Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
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  • OFPEC Veteran
    • Project UK Forces
Re:Modifying BIS addons
« Reply #1 on: 26 Jul 2003, 19:44:49 »
you can only modify the BIS units as far as textures and the config... no changes to the actual models can be made... you just have to start from scratch  :P
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BoNeCoLLeCToR

  • Guest
Re:Modifying BIS addons
« Reply #2 on: 26 Jul 2003, 22:10:08 »
It is possible but the ones who know that wont tell you or anyone else how to do it  ;D

Komuna

  • Guest
Re:Modifying BIS addons
« Reply #3 on: 03 Aug 2003, 19:36:21 »
It is possible but the ones who know that wont tell you or anyone else how to do it  ;D

What!? Oh! No! That's so unfair! Booaaaaaaaaahhhhhhhhh!!!!!!!!!!! :noo:

Geez!

Hey, at least you could say which are the required paramters to make a unit, such as a soldier... C'mon! (And I though this was a sharing community! ::) )

MLOD and ODOL:

These two expressions apear on the p3d file header - MLOD for O2 edited models and ODOL for the others. And I want to edit the "others". How can I do such thing?

Coporal_Punishment

  • Guest
Re:Modifying BIS addons
« Reply #4 on: 03 Aug 2003, 23:57:24 »
I think you can get the models from the demo game

Komuna

  • Guest
Re:Modifying BIS addons
« Reply #5 on: 14 Aug 2003, 16:31:00 »
Thanks Punishment. I'll check the alternative...

#Solved