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Author Topic: Launcher characteristics: help?  (Read 1408 times)

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Baphomet

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Launcher characteristics: help?
« on: 01 Mar 2003, 00:51:34 »
I've been wanting to fiddle around with some of the launcher variables you can play around with. Some of them I don't really know what they do. Such as "visiblefire=x" "canlock=x" "airlock=x". I was thinking just to expand my understanding to make a guided mortar addon to play around with. Only I'm not quite sure I know if it's possible to make it so that if you fire the rocket straight up or at least something higher than a 45 degree angle that it can lock onto something and fly towards it.

Also is there a variable that alters the maximum/minimum range to lock on to a target?