Hello bedges, thanks for the welcome.
I've read through the tutorial that you linked to, tried a few other methods however the result is still the same.
Here's a snippet of my init, and script file.
My init:
[] exec "script\heli.sqf"
My heli.sqf:
_heli = createVehicle ["UH1Y", _heli, [], 0, "None"];
_heli setPosASL [getposASL _heli select 0, getposASL _heli select 1, 15.9];
_heli setdir 180;
_heli engineon false;
_pilot = createGroup (west);
"USMC_Soldier_Pilot" createUnit [_heli, _pilot];
(units _pilot select 0) assignAsDriver _heli;
(units _pilot select 0) moveInDriver _heli;
hint "Your Helicopter starts in one minute."
_heli engineon true;
~60
Now, sure he doesn't fly anywhere, I'm aware of that, but that is not the problem.
If i start the mode, and go join myself, it all works as supposed, but due to (i guess) the whole locality thing, if other people join me, it will spawn the chopper and the pilots for every player that is in.
Meaning, that if I and another guy would be online, it would spawn two, if I another guy, and a third guy, it would spawn it three times.
What I'm trying to accomplish is prevent it from spawning multiple times.
Any help, or a good hint in the right direction would be more than appreciated.