probably should have put this in from the start...
this is the control script with the timer/score removed ( they are not needed
?!(local Server): exit
_flag = _this select 0
_side = _this select 1
#start
~1
?(_side == West): _ar = WestArray
?(_side == East): _ar = EastArray
?!(_flag in _ar): exit
goto "start"
---- here is the capture script with the afore mentioned edit
_flag = _this select 0
_side = _this select 1
?(_flag == RussianAFB): _msg = "Russian Air Base"
?(_flag == Modrava): _msg = "Modrava"
?(_flag == Kvilda): _msg = "Kvilda"
?(_flag == Trosky): _msg = "Trosky"
?(_flag == Mokropsy): _msg = "Mokropsy"
?(_flag == Loukov): _msg = "Loukov"
?(_flag == Petrovice): _msg = "Petrovice"
?(_flag == Lipany): _msg = "Lipany"
?(_flag == Davle): _msg = "Davle"
?(_flag == AmericanAFB): _msg = "American Air Base"
?(_side == WEST): goto "West"
?(_side == EAST): goto "East"
exit
#West
?!(local Server): goto "Westclient"
WestArray = WestArray + [_flag]
EastArray = EastArray - [_flag]
#Westclient
(flagOwner _flag) setflagowner objNULL
_flag setflagowner objNULL
~0.2
_flag setflagtexture "usa_vlajka.pac"
_flag setflagside WEST
titletext [format["%1 %2","NATO Forces capture ", _msg], "PLAIN DOWN"]
goto "end"
#East
?!(local Server): goto "Eastclient"
EastArray = EastArray + [_flag]
WestArray = WestArray - [_flag]
#Eastclient
(flagOwner _flag) setflagowner objNull
_flag setflagowner objNull
~0.2
_flag setflagtexture "rus_vlajka.pac"
_flag setflagside EAST
titletext [format["%1 %2","Russian Forces capture ", _msg], "PLAIN DOWN"]
goto "end"
#end
?(local Server): [_flag, _side] exec "control.sqs"
~1.5
Exit
(based on scripts originally created by BackOff )
cheers guys