Warning: include(/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php): failed to open stream: No such file or directory in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Warning: include(): Failed opening '/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php' for inclusion (include_path='.:/usr/local/lib/php') in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Notice: Undefined index: OFPEC in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152
    Home   Help Login Register  

Author Topic: player's side question  (Read 1633 times)

0 Members and 1 Guest are viewing this topic.

FLBEE

  • Guest
player's side question
« on: 24 Aug 2004, 18:03:38 »
I have a pretty good handle on basic editing/scripting in single player,but i'm getting going on my first full multiplayer mission, so this is probably a dumb question.

How, in a script for multi, do you determine which player will do what ?
For example if I have a script that waits for the player to get on board helo1 before it takes off to do a insertion, how will it determine which is player to wait for out of east or west side?

I was thinking I will just assign a name to the player of each side and then assign them a leader of a group and have all scripts command/condition leader group soandso, but I thought I would check here to see if there is a more direct route to access each side's human players.

thx for your time.