I set an intro in start of my SP mission, it doesn't include any camera, actually a video plays at start of mission intro using this code:
24 cutText ["", "BLACK OUT"];
_video = ["videoname.ogv"] spawn bis_fnc_playVideo;
waitUntil {scriptDone _video};
sleep 4;
24 cutText ["", "BLACK IN"];
but after video ends, player appears, which is a rabbit as I set! I want intro automatically skip after video ends, or skip in for example 30 seconds after mission intro start, then player lead to briefing screen and start main mission content from there.
thanks