Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
Arma2 - Editing/Scripting Multiplayer
(Moderators:
h-
,
i0n0s
) »
Angled rectangular triggers
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Angled rectangular triggers (Read 1909 times)
0 Members and 1 Guest are viewing this topic.
Mr.Peanut
Former Staff
urp!
Angled rectangular triggers
«
on:
21 Sep 2010, 00:01:46 »
In OFP angled rectangular triggers were bugged in MP. They did not actually get angled. Do they work properly in ArmA2?
Logged
urp!
JamesF1
Editors Depot Staff
Re: Angled rectangular triggers
«
Reply #1 on:
21 Sep 2010, 09:36:29 »
Best bet is to test your specific case, however I've never had any problems with them being angled in A2. If it turns out they
are
still buggy, then that's definitely a good issue for the
CIT
.
Logged
Mr.Peanut
Former Staff
urp!
Re: Angled rectangular triggers
«
Reply #2 on:
21 Sep 2010, 17:23:23 »
And are MP mission makers still double triggering for triggers that may be affected by desync?
Logged
urp!
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
Arma2 - Editing/Scripting Multiplayer
(Moderators:
h-
,
i0n0s
) »
Angled rectangular triggers
Top of page