Warning: include(/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php): failed to open stream: No such file or directory in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Warning: include(): Failed opening '/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php' for inclusion (include_path='.:/usr/local/lib/php') in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Notice: Undefined index: OFPEC in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152
    Home   Help Login Register  

Author Topic: Moving weapon proxy in OFPAnim  (Read 1278 times)

0 Members and 1 Guest are viewing this topic.

TMan10K

  • Guest
Moving weapon proxy in OFPAnim
« on: 13 Nov 2003, 19:07:41 »
I would just like someone to tell me how to move the weapon proxy (and other proxies) in the animation editor, OFPAnim.

I have made some animations, but I cannot move the weapon proxy.
Also, please can someone tell me how to implement this into the game.
I know you have to add it to anim.pbo, but do you have to replace anims, or can you make your own ingame that work?

Thanks, TMan10K