>injured in the fjord?
blush.
It's ALL YOUR FAULT. the bloody boat you provided me with so generously, moved away from shore, I nearly drowned, and what to you care, sob.
Secondly, that BLOODY LIGHTNING you so generously provided me with to light my way, blew me off my feet (well ok, I toppled backwards), and sprained an ankle or whatever. YOU try thinking romantic thoughts and schemes and plots and things with all that to contend with!
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2nd civils to Sergei (basically)
Sound of chopper as we leave lodge. Am using civil truck because it no longer has ghosts.
It's worth noting that I know of a safe route down to them, and the last person I'm going to tell is that bloody author, because we all know what he'd do.
It's a wonderful Pandora's box at this point in the game, because the vectors are Arudy/Larche to check things out, particularly the strength of your squad, and sheer curiosity about the nasties and what their border towns look like. The map, is very appealing. The other vector is to go back to LaP. But most players will have convinced themselves by now that the west-area is dead and dull having already been most of the way for the 1st civils. Arudy-> Houdan, or 2nd civils-> Houdan, is the most likely vector. Most will go to civils because there (should be by now) an expectation of a firefight, there, or close by.
It won't matter how many times I play this mission. This is the jump off point to make all sorts of different outcomes happen. I'm picking civils because I'm severely worried about my weapon count, I'm hoping to find a stash there, and, for sure, this single change Thob has made, has altered gameplay markedly. I hope the rest of the mission remains one desperate scramble to keep the weapon count up.
God damn, wet myself near the civilian hut. The wolves cut in. Shuddup yer buggers. Have a bone.
Cutscene happens while I recover. Info content is that Trinite is busy, and non-existent 3rd civlis I'm going to check T3, because we're so close.
Karl/Yuri; Experts
everyone else: Veterans,
Wolves stop. fps dropping to around 8 as we move into forest.
Wolves start up again on southern side of Trinite. FPS bad at 8. Run smack into the southron convoy as we move into town, take out what i can x 3 rpg, but it's all over.
restart.
snap Bradley. run away. Vulcan comes after us, pop him. Irena gets lone grenade guy. 8 safe at lodge
all experts: except medic (veteran)
fps remains hovering around 8 throughout
get #7 to pickup ak+grenades (phew), order them all away behind boulders I crawl in a bit towards T3 and start taking out single loons as I can, rest of squad are lying prone behind boulder, Northron armour turns up 100 meters near them. Bradley's T80's vulcans, eeek! Get Irena to pick up an m16 near my position. I use up my last rpg against a vulcan, which draws other armor into me at T3, pick up only other full rpg to be found, i double back and we scream out of there towards lodge. Running our fat little legs off. Stop halfway up, I just *know* that bloody author will have something circling above the ridge , not going home to base, too deadly.
Re-organise squad a bit to get strength up front and survey options. Love the voiceovers, never tire of them. Not fussed that there's a bit of jiggling and poking after you change squad order, it's mildly irritating, but nothing against the power of being able to do this. You just have to 'learn' to do this stuff in quiet times. Anytime else is suicide.
The fps are too low to go back to T3 so I decide on a walk towards Dourdan, away from the armour anyway.
fps drop to around 6 as we near Dourdan. I take out 2 patrol soldiers, another in tent. My squad take out remaining three as we rush in. Oddly, the lag isn't too bad. Wolves are howling again. My hunting rifle dangerously low in ammo now.
Get #2 armed with rpg, #3 with a precious PK and others a little better. flag goes up and we're now all experts. Voicover on dead bodies.
Race for truck, head out WEST. Thought so, bullets coming at us from east. we got away a few seconds safe.
Park up at mountain top and have a look at our weapon count, start to re-organise. I intend whacking Dourdan again when it's retaken, and move on to Houdan for the womens's promise.
My precious truck has the ammo we need, phew. We move overlooking Dourdan, a chopper changes our mind, we end up in Doudan, in time to take out three soldiers on the road east. Never encountered them this early before. They normally make an inconvenient appearance just after cutscene.
Cutscene. Sergei joins us.
A quick save and I want to check what else might be on that east road. No time to re-organise team.
Eek! Remnants of convoy are coming down from Dourdan, two trucks. Immediately hit them both with rpg. Very bad idea, one was an ammo truck, Retry, whack troop truck. That's a dozen loon or so that wont be troubling us. My people take out driver of ammo truck. CHRISTMAS. Board everyone in truck, i take ammo truck and we race to western beach then back up into mountain ridge overlooking Dourdan (damn I've given the author a 'safe' place) It wont be next version will it Thob.
Arm all my weaker people with M21, plus me. Give sergie an M60 to play with, and xmas presents all round. I don't know where 2nd troop truck went, maybe I took them all down in T3. But anyway, glorious sounds of pounded tanks, via chopper is happening T3 way.
Reorganise sergei up in my strong front and get the message to go to old lady hunting.
Suits me, just fine
Fps building to 12. Time 8:45am
Time for bed. I shall dream of marrying that old lady, after the pillz.