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Author Topic: WWII Australian Infantry; port from MOH:AA  (Read 5035 times)

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Frosty

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #15 on: 04 May 2003, 01:17:22 »
I know they are a bit bright, they are originally lawries when he was beggining. I remember those days. I will fix them up, fix the haversack, and rank insignas to there arms, add in a radioman and do this:





EDIT:

We'll ive done the radioman
« Last Edit: 04 May 2003, 04:29:44 by Frosty »

GCGoquingco

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #16 on: 04 May 2003, 12:11:35 »
Nice work frosty.   ;D
Will you also include these? :
1) sidearms
2) chin strap
3) mae west (life support)
4) division patches on their arms (1st div. or 29th div.)
if you need more help, go to this page: http://www.elitebrigade.com/REVIEWS/Chuck/PAGE.htm

it looks exactly like the ones on DDAY ;)

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #17 on: 05 May 2003, 09:50:41 »
LOL !!!! oh my god its my textures errr brought back mysteriously to life by u frosty well er u didnt ask permission to use these for an addon so....


HAHAHA yeah like id give a crap hehe glad to see their still useful, i am intending to do reguler us guys eventually but focussing on the germans first (so us wont be for a wee while) good for u frosty tho, i think they look cute, hmm maybe i can help u out here or there. In any case got a few laughs from them good for u have fun with em!

LAWRIE

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #18 on: 05 May 2003, 09:53:01 »
and incidentally while its always ettiquette to ask an addonmaker permission to use textures or works, it isnt necassary to release it. Otherwise i will have 4 million legal cases against the dozens of guys that have used my old textures before hehe.

What i was thinking once was to make a generic 'cloth set' so people can just edit and apply at will, in any case certainly not giving author credit for material used does seem unacceptable, but hehe frostys done that (and cos its just a game anyway) obviously go ahead, and get msn, i want to chat to u sometime ya silly crazy guy u wahahaha

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #19 on: 05 May 2003, 09:54:38 »
Um er 1 more thing lol PLEASE Frosty use upminders pack, (as the new universal pack will directly upgrade that and wont require recoding of ur units to do that... (er) and will add new weapons too, again u can have a beta of that to test with ur americans hehe (ok ill stop spamming now) and all of u check AIA site to see my germans yeah thats right ... u!

Frosty

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #20 on: 05 May 2003, 09:59:44 »
lawrie theyve come back to haunt you from a past life, except this time the helmets are not brown, and they do not have big thick pieces of brown rope on their helmets. These are only an interim solution for my dynamic WWII campaign "Citizen Soldiers" (not many people are actually giving a crap about it know - but I persist) cause theyre actually are no O2 WWII US Infantry yet. I think Ill wait for your new units lawrie, cause I cannot make textures any good at all :-[, but I really needed some.

WOW! I have scavenged every single WW2 addon from the net for my campaign now, and I am in the process of compiling them into one uber-addon for my campaign but I will not release them until I have everybody's permission, OK? It seems though that the Germans have way more vehicles than the americans, so I have compensated for this by coding many variants of the Sherman and Stuart, as well as modelling the extra parts of the variants.

Mars911, they are your tanks! They are haunting you. Im sorry if i am offending anyone by using their work, but you must take it as a compliment because your stuff is good enough to get into my campaign. And lawrie I used your textures cos they were easiest to apply and also the "cleanest", or the most clearest.

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #21 on: 05 May 2003, 10:03:45 »
Really u should go ahead and finish the us infantry cos its gonna be a while till i get time anyway, and heck i can get someone to help u with some basic equipment models, (at least enuf fer yer basic men) but anyway have fun hehe

Frosty

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #22 on: 05 May 2003, 10:03:49 »
Use upminders? But I-dont-wanna  :'(.
No offense to upminder, but firstly, I just dont like the MOH textures. if I release these with the WWIIEC, I will, but with my campaign I will use the Invasion44 weapons and the universal pack

Lawrie didnt I give you credit. I was sure I did.

BETA TEST? FOR ME? WHAT ARE YOU TALKING ABOUT. I am not previliged enough. BTW I love your universal armor code, that is what I am using with the update to Marcel's US tanks, as well as a burning script and added cargo points onto the back of the tanks (so the GIs can ride them - yeehaw - that doesnt sound right ;) :D)



what do you mean basic equipment models. Did you not like my haversack :-[? just kidding. Im still doing the equipment among other things, and im adding Kegetys bleeding script to them because that script rocks, not enough people use it. I will get his permission of course. When Citizen Soldiers is done I plan to have a cinematic intro with credits and cinematic outro with scrolling credits and a black and white movie background with soldiers doing something while music is playing - maybe "White Cliffs of Dover"
« Last Edit: 05 May 2003, 10:06:43 by Frosty »

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #23 on: 05 May 2003, 10:11:39 »
Well good news and bad news, first off the armor code is getting edited a tiny bit to add a miscalculation with a number oops, lol but it will make it a million times better, were releasing it with our retextures of vibes sherman and stug!

It will be out in a day or 2 frosty so i hope ull enjoy that too! And thanx im glad people are finding it useful!

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #24 on: 05 May 2003, 11:34:29 »
See just so u know, when those americans are out the germans im making will be ready muhahaha (their not very nice germans, in fact their what u call in sing song 'nasty nazis' er yes

Frosty

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #25 on: 05 May 2003, 12:46:58 »
Ooh Lawrie is that an Mp28 I see (or whatever it was).

Nasty Nazis eh? Your not going to reenact a "politically correct" Holocaust? Why not make something else noone else has made in the German Army, such as the Mountain Infantry or Volksturm (militia)?

But still, they are pretty nice. What sort of combat situations would they be used in?

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #26 on: 05 May 2003, 14:35:53 »
Bugger... u send an attachment and if 1s got the same name u lose alllll ur text.

Cut down version... doing mountain troops, will eventually do german homeguard (volksturm)

politically correct holocaust nooo but mean and infamous german battle units involved in nastyness will be available in packs also outside the main 4 packs, which are... 1) Wehrmacht 2) Waffen SS 3) Support
4) Paratroopers

The german packs were making are more focussed to the historical recreationist direction than the compromise of 'game experience'

So given nazis werent particularly nice, their nastiest will be included among the assortment u download.

did that make any sense lol? err

lawrie5

  • Guest
Re:WWII Australian Infantry; port from MOH:AA
« Reply #27 on: 05 May 2003, 14:39:12 »
And the gun u thought was an mp28 isss an mp41 heres a pic!