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Author Topic: 10 missiles for 1 boat??  (Read 572 times)

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B-2-0

  • Guest
10 missiles for 1 boat??
« on: 24 Apr 2003, 02:01:49 »
Here's the situation....i have 5 AI boats and 5 attacking AI Tornados....thing is the Tornados are all targetting the same boat therefore the poor boat driver is subject to a barrage of around 10 missiles....now, as pleasing to the eye as this is, i want the Tornados to target a boat each....i have tried--- this dotarget Boat1; this dofire Boat1...etc.--- but it still doesn't work.....answers on a postcard to..... :P

kingneb

  • Guest
Re:10 missiles for 1 boat??
« Reply #1 on: 24 Apr 2003, 02:19:54 »
where did the tornados come from? a mod?  :-[That explains that :-[

B-2-0

  • Guest
Re:10 missiles for 1 boat??
« Reply #2 on: 24 Apr 2003, 02:26:11 »
They came with the ZEUS addon pack I THINK, so there is no way round it then?

B-2-0

  • Guest
Re:10 missiles for 1 boat??
« Reply #3 on: 24 Apr 2003, 02:28:49 »
I must also say that i think the mods are cool......wouldn't want anyone to think i was dissing their work :P

Offline macguba

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Re:10 missiles for 1 boat??
« Reply #4 on: 24 Apr 2003, 10:50:19 »
This sounds a bit odd.   Check the whole thing again, make sure you have all the syntax and spelling right.    As an experiment seperate the boats a bit, and ungroup both the boats and the aircraft (if they are grouped.)

Also, name the planes and put the commands in a script or trigger rather than the init fields.    
« Last Edit: 24 Apr 2003, 10:51:19 by macguba »
Plenty of reviewed ArmA missions for you to play

B-2-0

  • Guest
Re:10 missiles for 1 boat??
« Reply #5 on: 25 Apr 2003, 02:29:28 »
I ungrouped the aircraft and it worked fine....was a task to get them to fly to the boats at the same time without them crashing into eachother or flying off their waypoint path tho.....Darn loons!!! ::)

Thanx Macguba ;)