Home   Help Search Login Register  

Author Topic: Placing Bushes? Possible? And another impossible thing..  (Read 583 times)

0 Members and 1 Guest are viewing this topic.

Foo

  • Guest
so is it possible to put Bushes in; i know this can be done with map addons but is it possible using the original maps?

AND

Is it possible to create a hellfire missile, target it at something, and make it hit that object, all without creating an aircraft...i guess this is kinda like simulating a cruise missile

cpt.Hawkeyez

  • Guest
Re:Placing Bushes? Possible? And another impossible thing..
« Reply #1 on: 13 Feb 2003, 19:11:13 »
If you get KeyGetys addon pack then it is possible to create bushes without using the camCreate command and if you want to simulalte a cruise missile you could just camCreate a hellfire missile over a unit or whatever and then the hellfire will fall and detonate over the unit

use my little script that I cooked up

Code: [Select]
;Just an Explosion Script Used to destroy any object with multiple or one HEAT120 Shell
;[explosion,"HEAT120"] exec "explosion.sqs"
;Pass the object through the script
_unit = _this select 0
_shelltype = _this select 1
;camCreate the Bomb over the position of the car
_bomb = _shelltype camCreate (getpos _unit)
~0.01
;Check if unit is still alive, if so then blow it up again.
?(alive _unit) goto "start"

;Exit the Script
exit

you must call the script through an init field,script,etc using the following sintax

Code: [Select]
[_unit,"_shelltype"] exec "explosion.sqs"
if you wanted to use a hellfire you would use
[dude,"hellfire"]exec "explosion.sqs"

_unit being the name of the object for the missile to target and _shelltype the type of shell to use to destroy the object


CymPaTheeY

Foo

  • Guest
Re:Placing Bushes? Possible? And another impossible thing..
« Reply #2 on: 14 Feb 2003, 08:29:02 »
thanks for the kind thought but i know how to do that.

What i want to know is what i asked....specifically create a hellfire lock it on 2 a target, then make it fly like launched from a chopper, without a chopper bieng there.

Also the bush 1, i dont want people to have 2 download anything else, so...

Foo

  • Guest
Re:Placing Bushes? Possible? And another impossible thing..
« Reply #3 on: 16 Feb 2003, 07:12:07 »
so am i to assume this is impossible?
I guess if u guys dont know no1 does ::)

Offline icarus_uk

  • Members
  • *
  • LiarLiarPants Inflame True
    • [furryclan]

Offline Sui

  • Former Staff
  • ****
    • OFPEC
Re:Placing Bushes? Possible? And another impossible thing..
« Reply #5 on: 18 Feb 2003, 01:06:54 »
All you would need is the class name of the bush... then you could just use createvehicle...

bob = "Bush" createvehicle (getpos logic)

However it's getting the class name that is the hard bit... ::)

Offline toadlife

  • OFPEC Old Skool
  • Former Staff
  • ****
  • Official OFP Editing Center Toad
    • toadlife.net
Re:Placing Bushes? Possible? And another impossible thing..
« Reply #6 on: 18 Feb 2003, 02:17:34 »
CymPaTheeY,
that script you posted has some syntax errors.
"Whenever you want information on the 'net, don't ask a question; just post a wrong answer." -- Cancer Omega.

Foo

  • Guest
Re:Placing Bushes? Possible? And another impossible thing..
« Reply #7 on: 18 Feb 2003, 09:54:49 »
Sui, i tried what you said, the camcreate ccommand, and i spend an hour trying out all different names i thought it might be like, bush leafy medium and crap like that... ::)

Well, it would have been nice, because my mission involves setting up an observation post to watch out for enemy scuds, then call in airstrike, and i can set up the "op" (small shed 1.3 meters underground works a treat), and id have like to have put the action "place camoflage" (bushes)

My mission works a treat anyway...look out for the Pathfinder mission guys :)