1. see bottom of rep.
2. yup - at least TheAvonLady's site (can't recall its name.... )
3. cheers ;D
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bottom of rep. (
) :
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Ya need a few lines in the "description.ext" file (yanno, where identity & sound/music is defined)
here's a fine example (this mission was orig. made by SFG, as far as I remember... no, Bloodmixer it was!! )
onLoadMission="Tainted Eagle"
// pictures have the same size restrictions then textures
// max size is 256x256
FROM BELOW class RscPicture
{
   type=0;
   idc=-1;
   style=48;
   colorBackground[]={0,0,0,0};
   colorText[]={1,1,1,1};
   font="tahomaB24";
   size=0;
};
class RscTitles
{
   class myTitle
   {
      idd=-1;
      // whether the user could move the control or not
      movingEnable=0;
      // the duration of this resource in seconds
      duration=4;
      // the name displayed in the effects-section of waypoint dialog
      name="TaintEagle";
      // the list of components of this resourceclass
      // controls[]={"Background","BIS1","BIS2","WWW"};
      controls[]={"taintlogo1","taintlogo2",};
      class taintlogo1: RscPicture
      {
         text="taintlogo1.paa";
         x=0.200000;
         y=0.230000;
         w=0.300000;
         h=0.400000;
      };
      class taintlogo2: RscPicture
      {
         text="taintlogo2.paa";
         x=0.500000;
         y=0.230000;
         w=0.300000;
         h=0.400000;
      };
   };
   titles[]={"myTitle"};
};