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Author Topic: Ponton Bridge  (Read 12307 times)

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swift88

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Re:Ponton Bridge
« Reply #60 on: 02 Aug 2003, 23:20:34 »
thats because it is a single one
[img removed]m-60a1-avlb-dvic335-s.jpg[/img]
 some-where i read that the avlb either carries the mk8 bridge that is 18m and the folded one (mk 9) which is 28m
this is a picture of a m60 tank but it gives you the idea
« Last Edit: 02 Aug 2003, 23:23:22 by swift88 »

Mr_Shady

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Re:Ponton Bridge
« Reply #61 on: 03 Aug 2003, 00:53:19 »
Aaaah. That'd explain it  ;)

Cpl. Vagabond

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Re:Ponton Bridge
« Reply #62 on: 16 Oct 2003, 20:49:48 »
Dammit, i thought no one had made one yet so i was going to give it ago, oh well good luck i'd like at least someone to make it

swift88

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Re:Ponton Bridge
« Reply #63 on: 30 Dec 2003, 13:16:06 »
deres always some-one dats makes it

swift88

  • Guest
Re:Ponton Bridge
« Reply #64 on: 30 Dec 2003, 13:22:26 »
ive built a few different british vehicles/tanks

« Last Edit: 30 Dec 2003, 13:33:45 by swift88 »

Offline MMFF

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Re:Ponton Bridge
« Reply #65 on: 28 Jul 2004, 21:28:00 »
Come on guys... feedback feedback... I want this thing..........
Do I need to play Operation Flashpoint to be here?

Offline MMFF

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Re:Ponton Bridge
« Reply #66 on: 29 Jul 2004, 12:09:54 »
I checked out the Falklands modÂ's harrier ejection seat script and saw this... When you use the eject action, player is moved out of the plane, setpossed to the position of the planes cockpit, an ejection seat is created, setpossed to the position of the planes cockpit, player is moved in the ejection seat, ejection seat flies up, up, and away, after a period of time player is moved out of the seat, then the seat is removed and an empty seat is created, then a parachute is created in the position of the player and player is moved in the chute. So you need three models, the bridge, the carrier with and without the bridge and custom animations. :-X :P ;D
Do I need to play Operation Flashpoint to be here?

U.S Orava

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Re:Ponton Bridge
« Reply #67 on: 29 Jul 2004, 12:18:16 »
Do a ambhitiustank wich haves a big bridge on its roof  ;D

swift88

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Re:Ponton Bridge
« Reply #68 on: 02 Aug 2004, 22:06:02 »
hmm but the action i was doing isnt simple....

Fishion

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Re:Ponton Bridge
« Reply #69 on: 05 Aug 2004, 15:29:25 »
Nice to see, that my thread has triggerd such a project.  ;D
Actually I was just wanting a modell of a Ponton bridge, without the capability to drive over it, or anything,
just so we could fight for something different than that old boring brindge on Nogova

Oh and, nice modell. can't wait to see the finished result. Any way we can get
the simple brindge and tank without the animations (alot of times you don't need those IMO)

-Fishion
« Last Edit: 05 Aug 2004, 15:30:51 by Fishion »

Offline MMFF

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Re:Ponton Bridge
« Reply #70 on: 29 Aug 2004, 08:27:41 »
GET THIS THING DONE. I WANT THIS!!!
Do I need to play Operation Flashpoint to be here?

Offline MMFF

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Re:Ponton Bridge
« Reply #71 on: 25 Sep 2004, 19:35:45 »
Anyone.......... DoesnÂ't anyone even remember this... Look guys... I and many others want this (or is it just me?)... >:( :P
Do I need to play Operation Flashpoint to be here?

swift88

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Re:Ponton Bridge
« Reply #72 on: 03 Oct 2004, 19:43:44 »
try OPGWC they have taken the show over in terms of the engineering side of my vehicles

Offline MMFF

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Re:Ponton Bridge
« Reply #73 on: 02 Jan 2005, 09:16:26 »
Should this be gotten done??? I say yes...
Do I need to play Operation Flashpoint to be here?

Offline Infierie Blou

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Re:Ponton Bridge
« Reply #74 on: 16 Jan 2005, 15:46:48 »
I bet you already covered this but I say scripting will be your best bet (deletevehicle this_ createvehicle this_ bla bla bla ;)).