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Author Topic: Flares Anyone?  (Read 3764 times)

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Offline Messiah

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Re:Flares Anyone?
« Reply #15 on: 29 Dec 2002, 14:13:09 »
the flare will be camcreated over the unit named 'dude'
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Seeker

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Re:Flares Anyone?
« Reply #16 on: 29 Dec 2002, 17:02:43 »
Nice!
in which height?

O Neil

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Re:Flares Anyone?
« Reply #17 on: 30 Dec 2002, 08:56:51 »
Yes.....why, something wrong?

Seeker

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Re:Flares Anyone?
« Reply #18 on: 30 Dec 2002, 15:03:03 »
Yes.....why, something wrong?

what do you mean?

Offline Davies1

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Re:Flares Anyone?
« Reply #19 on: 30 Dec 2002, 15:58:27 »
i use a trigger and activation should be whoever you want.size should be whatever

on activation:

Flare = "Flare" camcreate (getpos this select 0, getpos this select 1, getpos this select 2,x)

x being the height you want it.

sometimes this dont work so substitute the 'this' for a name and make a barrel or invisible h and name it to this name and place it where you want the flare to go off.

Flare can be changed to
FlareRed
FlareGreen
and summat else but i isnt sure....;)
Beer is the fuel for the Heavy Metal Engine.

O Neil

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Re:Flares Anyone?
« Reply #20 on: 01 Jan 2003, 02:35:13 »
Oh! Sorry, I was reading page 1  ;)

Offline Davies1

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Re:Flares Anyone?
« Reply #21 on: 01 Jan 2003, 12:46:08 »
loooooool  ;D
class!
Beer is the fuel for the Heavy Metal Engine.

O Neil

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Re:Flares Anyone?
« Reply #22 on: 02 Jan 2003, 00:55:45 »
 ;)

monoloth69

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Re:Flares Anyone?
« Reply #23 on: 10 Jan 2003, 16:45:58 »
i have a question regarding:i use a trigger and activation should be whoever you want.size should be whatever

on activation:

Flare = "Flare" camcreate (getpos this select 0, getpos this select 1, getpos this select 2,x)

x being the height you want it.

sometimes this dont work so substitute the 'this' for a name and make a barrel or invisible h and name it to this name and place it where you want the flare to go off.

Flare can be changed to
FlareRed
FlareGreen
and summat else but i isnt sure....;)

I am new to map making/editing blah blah blah, so excuse my ignorance plz.  When i used this in the activation field of a trigger, i sert it to activation by anyone, and repeatedly.  First it said i was missing a (, so i changed it to look like this

Flare = "Flare" camcreate [getpos this select 0, getpos this select 1, getpos this select 2,75]

now i get an error saying

Flare = "Flare" camcreate [getpos this select 0, getpos this select 1, getpos this select 2,75] /#/: 4 elements provided, 3 expected

i am just using player in editor to try and trigger the flares to go off, and when i enter the trigger area, this is what happens, just the error message.  I am working on a map in La Trnag Valley where i will need multiple flares to go off when the enemy enters the area, but so far this is my main sticking point, plz help me out fellas, sorry for being such a n00b :help: