I have a dialog (Diag2.hpp) that is activated from a radio alpha trigger but it opens on all clients screens instead of on the one who used the trigger.
I only got the game a couple of weeks ago and decided to learn scripting by throwing myself in at the deep end, so i set to work making a in-game scripting interface that is mp compatable, so far everything works except these dialogues keep opening for all clients.
Could anybody shed some light on my problem?