Onto mission 2, nice to see my weaponry carrying over that's a nice touch
Once again both intro and briefing are good nothing I haven't mentioned already.
I boarded my men into a humvee and we set off to find the crash site on my way there I was told to clear the cross roads as a secondary objective which was easy enough.
This mission was fairly laggy for me, maybe look to give an fps boost if possible, I'm running on a fairly high spec computer but at times found this mission difficult to run.
Also I keep seeing lit fires all over the place and can't help but think that the place is hot enough as it is and maybe the fires aren't all that necessary.
Other then that the mission ran through without any other problems, no real suggestions here.
Mission 3
Intro and briefing are once again good, clear and precise. I took my team and followed up the road, took out a couple of guys on the hill side and on the town and then a fade out and I all of a sudden jumped on top of the hill despite not being any where near there. Maybe in the briefing suggest that I take that route or something so it seems like less of a jump.
After that we continued onto the town with a few smallish engagements and then once again I make a big leap for the next cut scene. Maybe a shot that shows where I went to would be nice since I lose my bearings slightly and wasn't sure where I am in relation to where I was.
I do like the attention to detail with all the animals, civilians and cars. Not sure if they are your own placement or by one of the modules but either way it does make the place feel alive.
I get told to hold the area and make sure the SUV doesn't get blown up, this is a nice fight although at the beginning I keep getting blown up not sure if it was enemy grenades or enemy mortar fire or something but the area seemed to just get shelled so for the first minute or two I held back and then I went to join the fight. I like the use of cover here, vehicles turned on their side, a nice little entrenched position.
Also liked the mortar option as well as when the A10 flew by, were definitely nice touches.
Outro is good, would like to see a few more animations used on the men. As well as maybe when the engineers are at the SUV maybe make one do a heal animation so it looks like he's fiddling with the car before he says that he has secured the journal.
Mission 4
Not got round to playing it yet but the intro was fairly brilliant I thought
, nice use of music and nice use of disabling the sound. There were some excellent camera shots in here as well. It's normally quite tough to make a good action sequence but you've definitely pulled it off in this intro.
Will update when I get round to playing the next mission.