Hi,
PROBLEM:If I play locally, a specific unit have binocular. If I upload the mission to the server, the same unit doesn't have the bino.
I spent more than 3 hours looking for a solution, but can't seem to find one.
I had a look at SPON_Kits, but I think it's overkill for what I want (come on, I just want a bino at the start of the mission - can't be that hard
)
DESCRIPTION:Initline for a specific unit:
nullReturn = [this] ExecVM "Scripts\UnitsInit\Observador.sqf";
Then in observador.sqf:
_u = _this select 0;
_id1 = _u addAction ["Clear", "Scripts\Actions\GadAction_Clear.sqf",[],1,false,true,"",""];
_u addWeapon "Binocular";
_u addWeapon "ItemGPS";
_u setCaptive true;
After the script executes, actions are available and the unit is captive; no binos though...