i can make one and delete it but if you try and find one that you dont know the name or reference ,, thats the hard bit
after i created one ive tried
_num = "CraterLong" countType list runway1;
_list = position player nearEntities ["CraterLong",100];
{if (_x isKindOf "CraterLong") then {hint "it is"}} foreach list runway1;
{if ("CraterLong" == typeOf _x) then {hint "it is"}} foreach list runway1;
to see if i could see it --- no go
ive run out of ideas