After doing some tinkering with these things for a while now, I have noticed that trying to setposition objects at preplaced gamelogics does not work as I initially thought.
Scenario:
I place a gamelogic in the editor in front of my player unit and then another unit somewhere far off grouped to me. I then use a radio trigger to setpos the far off unit to the gamelogic and the unit never appears. I then have the unit report it's status and I see it highlighted thousands of meter away from me and thousands of meters high in the air. Has anyone else ever experienced this? I tend to use invisible helipads now rather than gamelogics but I was curious if anyone knew the theory behind this?