I want to create a flare in the sky above the player, but I cannot get the syntax right. I know how to create one:
fireSky = "FlareYellow_M203" createVehicle (position player);
But how do I make it appear 150 meters above the player, without setPos'ing it after the creation? The flare will not light up if it's created at zero height and then setPosed, it seems...