I'm creating an escape and evasion mission for a friend and I. I'd like to add a bit more immersion to the scenario by the following:
1) Removing the map for the players.
2) Removing any radio options.
The second I'm fairly comfortable doing, but what I'd like is when the players are near a static radio (say in an enemy camp) they should be able to use it so adding radio options when within say 2m of the radio. I'd also like them to have the option of returning to the crash site, and retrieving a radio. here's the problem, I can't seem to find a radio object which they could take possession of?
The Map based problem, again, i'd like them to be able to gain the map should they kill an enemy officer (which would have marked positions on of enemy) or from a dead crewman near the crash should they return. Again, I don't seem to be able to find a suitable object.
Additionally, showMap False doesn't seem to work at all.