I just tested once again in a MP environment, to make sure everything works. It does
The objects are displayed on the video projector wall, and can be seen in game by all players. Serverside as well as remote clients. I intend to release the mission for Beta test within a week or so (one trigger needs finetuning).
Meanwhile you can look at some of the screen in the
uTube promo video I recorded while testing the mission. The projected .paa-files are visible behind the breifing officer. Most of the these shots were taken during a MP game with Laggy, before I edited them to use them in the video.
I'll try to swap the .paa-texture for .jpgs during next weeks testing. Will se how the game handles them. Now I'm off to work...