We look for game play, there are some very well made missions with little or basically no real scripting. A good mission can be made with the in-game editor alone. We don't want to pick the whole mission apart to see how things are done but that they are well made for the mission and its game play (story or objectives ).
I never un-pbo a mission till I have played it a few times, its not fair to peak!
We all work together to see that a fairness is given to the author. We are a team and review each others reviews before they are published to the public.
Not all test pilots built the aircraft they test, and if they did they might not fly the damned thing.
Some players can play the game very well but yet not write a mission. But have mastered game play. How many critics have directed a movie? How many good directors have made rotten movies yet you liked it? You or someone else might like an author's ways of writing ( or style ) more then someone else. Some people like solo missions as a sniper, others might like playing the commander and order in the troops and sit back and not have to fire their weapon. (not many missions like that in Arma but in OFP there was). I think it all comes done to fairness and having fun, after all test pilots have died testing aircraft and I don't think we have to worry about that here...... unless someone scores a 10 !
I do appreciate your question and it deserves an answer. I do agree with everyone so far and I am glad you enjoy the site.
I liked the points everyone has made in this post,, all valid.
And if anything goes wrong,,,,, blame Cheetah he is our boss
@ Cheetah ( had to get that in for fun! )
And thanks to the bigger guys
that keep this site running, so we all can have some good ol' fun.
@ Mathias and Wolfrug good points on balancing, its all a combination of things that make a good mission, not just scripting alone. And mostly as said before, beta testing please.
cheers to all schuler
Note this is an IMO and I am not speaking for the site