Ok so I played this with 4 people.
Briefing: Fix the link for the "Situation Report". The link is set on the set of dashes "--------". Also, the weapons you select at this screen do not stick with you in game. It reverts back to your original ones. If you can fix this also add Magazines for the MP5(sd) and normal MP5. If you don't want to fix that then a suggestion is throw some MP5's in a crate as they are not, by default, in the crate.
Intro: None. Just a title text that scrolls across screen.
Gameplay: Everything to my knowledge worked well. Lots of soldiers, not to much armor. I was unable to see the usage of the airsupport scripts because I had work but that is a nice function I have seen in other RTY missions. encountered 1 man patrols every now and then. That should be changed to atleast 2 soldiers if you are going for realism. Also, you should enable the endmission function with Norrin Revive. At one point we were all dead and got the dialogue but the mission didn't self terminate. Overall a good mission that requires team work.
Suggestion(s):
1) If anyone can revive and heal themselves what is the reason behind the medic?
2) Adding a intro shouldn't be too hard to do and will add a lil extra to the mission.
3) Add more objects on the USS Cole. It is rather empty for a simulated ship. Just put locked FW and RW aircraft and maybe some trucks/HMVs.
4) In no way do I want to force this down your throat but your MG nests are pretty darn far from the beach. Consider moving them up about 100-200m. The terrain might not allow this but it will add to the atmosphere knowing the enemy is very close once you land.
I would give this a score of 7.5/10.