I took this up for review and encountered critical bugs.
The mission is perfect up to the point where you enter Eponia and begin killing enemies. You get a radio message that the SF team has been ambushed, and only one of them survives. I did not remember the location of the SF operator because I was in a firefight.
However, the Briefing was not updated. Also, when I was at the abandoned compound, nothing happened (I expected a cutscene about me handing over the Satchels to the engineer). I had no clear instructions as to WHAT I should blow up exactly, so I went to rig the truck and the ammo in the courtyard and got some distance to it.
The objective about blowing up Eponia did not tick off either. Afterwards, I went to the evac point, but unsurprisingly, nothing happened there as well.
Please look into it, this mission is absolutely stunning up to this point. Oh, and do you think you could provide me with some debug fix that lets me start right afterwards the POW camp?This would save time and nerves, since it is a long and hard mission that is perfect all the way up to that point.
Cheers
Mathias