PackageSlip a promotional pic in the zip/rar file. The one you have in the forums is good.
I depbod your mission I don't usually do that but I was comparing it with your other missions. Some notes..
Make sure you terminate your lines in the description.ext with a ;
Remove the thumb file no need to have that in the download file. You want to be as lean as possible.
Check your rpt file to make sure your mission is error free. I think you will see the description.ext errors in there.
The read me is ok I would capitalize the file name and remove the spaces but thats me.
I would remove this part below or add it as features or perhaps a change log entry format. But as its written it means nothing and isn't necessary.
WEAPON POOL TO CHOOSE WEAPONS IN THE BRIEFING
moving respawn points as you change of objective (you can disable AI) and weapon respawn (you keep weapons and ammo after you die)
BriefingThe text is short and to the point. You could use a bit of meat in there.
You could add the respawn point links to markers on the maps to the notes section.
The MissionFirst Battle pretty good.
Not sure why you have the general in there he runs around with the hand gun. But he actually killed by friend and we laffed about it.
Not sure why you have the hint "spotted". by the time you get the hint your already in the battle a good 3 or 4 mins.
Respawn updated message good stuff! But do you think you should tie the respawn updated with the first two objectives being completed. We noticed the Take Control of Tibera objective not completed but our respawn updated. Maybe a warning hint here if you haven't completed obj 1 then hint they must go back and no respawn point updated.
Your not marking the spawn points on the map so someone could completely miss it and and get frustrated with the long respawn points.
Still some french wp messages at 2nd battle .. netyoi or something..
Parachutes...your spawning empty chutes, and the number is exponential depending on the number of people playing. this is because your running the script on each computer. So you need to add some code in there to check for the server and only run on the code on the server. Its a common problem check the ED.
The mind field... If you send the AI into the mind field the hint is broadcasted to everyone. I assume this would happen if a player went into it as well. But the message should only happen on that player/units computer. Maybe check the MP ED board.
Third respawn point french title screen
No civis in any of the other towns. Just the first town and I think you might have too many there they get in the way...
Again we captured the light house but the mission didn't end (even though it said it was over) because we didn't complete the first objective.
Finished mission in 1 hour 6 mins.
OverallI really thought ammo was an issue, especially in this run and gun type mission. I think you need to provide ammo at the smaller respawn points. And personally I would like the option of respawning with what I started with...However.... my friend like that aspect of the mission of dying and respawning with the ammo he had when he died. so I guess its really up to you which method you use.
I would use some code on the units on the building tops. they are all standing up and they would benefit from a kneeling position. Try mixing up the guys you have tucked away in buildings with guys kneeling or laying down. Change thier probability of presence so they aren't always there.
Consider changing the wording of "respawn point moved" to "Respawn Point Updated"
Lots of guys loosing their weapons in the water. You should adjust the wps so that units don't head into the water.
I think you should consider string tables since well you speak french and its a fairly easy thing to do.
Check thisIts a pretty good mission for a mindless rambo hunt. You make it interesting by changing the respawn point so your not at the same place all the time and you don't get over run which can make respawn missions suck. I look forward to the end result, but i think you still need to work through some of the issues and test them before its fully ready for review.