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Author Topic: [MP-Coop] ACS Hostage Rescue (Please Review)  (Read 7548 times)

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Offline Ironman

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[MP-Coop] ACS Hostage Rescue (Please Review)
« on: 28 Mar 2008, 07:02:09 »
Ok, so some of you might have tested a early version of this a while ago. Now, it is much better.

Mission: ACS Hostage Rescue
Version needed: ArmA 1.08 and up
Type: MP Coop
Teamswitch : No
Island: Sara
Addons: EditorUpdate 1.02, Civilians Addon (link in ReadMe)
Mission by: |ACS| Ironman
Version: Beta 3
Known bug(s): **Edit: NO KNOWN BUGS** (Make sure you have this version) October 25, 2008

A little about the mission:
I tried to make this mission as close to real life as possible. My, cousin who was in the Army Rangers told me about how they would dress up like civilians and kid nap high profile personel. This mission is similar to a mission he was on.

I have redefined stealth for all you SF guys out there. You can stand right in front of the enemy and they wont shoot you. Your cover story wont last forever though so grab your load outs in the pick up trucks and put a smile on your face.

This mission is not for the weak minded.
« Last Edit: 26 Oct 2008, 02:44:28 by Ironman »
TS3 IP: tor.zebgames.com:9992

Offline Ironman

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Re: (Review please) [MP-Coop] ACS Hostage Rescue
« Reply #1 on: 22 Apr 2008, 19:49:48 »
In all honesty, I do not feel bad, at all bumping this up.

I posted this nearly a month ago and have had no feedback. Was wondering if someone forgot to post a review for it.... I can see it has been DL.
TS3 IP: tor.zebgames.com:9992

Offline laggy

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Re: [MP-Coop] ACS Hostage Rescue (Review please)
« Reply #2 on: 27 Apr 2008, 21:09:05 »
Hi Ironman.

Just played the mission and I think it has a really good potential. I like that it's based on a real event and also the checkpoint idea. Hostage rescue is also great intense fun. The briefing was good in my opinion. However, I did find a lot of bugs in it, that must be fixed. I decrypted it and looked in the editor to see what was wrong. This is how I played the mission:

1. I ignored the checkpoint, since I didn't see a point in risking detection and moved directly towards the hostages. The result was that I was never setcaptive false and I took out every enemy by myself. I would suggest that you force the player to move through the checkpoint by punishing him - setcaptive false if not entering through checkpoint, groups moving towards him, all hell breaking loose. You can also make a random thing where you sometimes don't get pass the checkpoint without trouble, to add tension.

2. When I got to the barn which was well setup, like rest of the camp, the hostages were already killed, but I didn't get a mission failed message.

3. I then went towards the checkpoint and the checkpoint routine started backwards, because of my way in. Maybe add a variable in the checkpoint triggers that can be deactivated, so that doesn't happen.

Further Suggestions:

Add an overview pic.
Try to make the camera work smoother - less superquick panning.
Maybe have the team armed from the start, but make them setcaptive false if not in car going through the checkpoint.
Instead of that civilian addon you can also just group normal civilians with a BLUFOR leader that is deleted at the beginning. You can also change side of the civilians by editing the mission.sqm text.

Like I said. I really like the setup and it has lots of potential, but it still needs more work. ;)

Cheers

Laggy

And I looked and beheld a pale horse and his name that sat on him was Death and Hell followed with him.

Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #3 on: 28 Apr 2008, 08:14:47 »
Thanks for your input. If you take too long getting to hostages, they are shot. Also, if you dont go through the checkpoint you wont complete the objective.

Mission ends when your in chopper heading out. This mission is meant for the option of ending map whether objectives are completed or not.

I have the objectives in a order for a reason. If people wish not to follow it, the mission will be 0 fun. I will make very few changes because no one else seems to care to much about it.

BlueFor as leader was giving me problems back in 1.08 (<- when I first started making the mission). I am also making other maps that include the civilian pack. So, it's not like I am throwing it in only one mission.

Once again, thanks. Did others play with you? If so, what did they think?
TS3 IP: tor.zebgames.com:9992

Offline Planck

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #4 on: 28 Apr 2008, 15:06:09 »
'Please Review' means you are asking the Missions Depot staff to review your mission, without waiting for any beta testing to be done.

If this takes a while then this in normal, all reviewers might already be busy with a review or two.


If on the other hand you want it to be beta tested then do not have 'Please Review' in the title.


Planck
I know a little about a lot, and a lot about a little.

Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #5 on: 28 Apr 2008, 21:05:20 »
Thanks for informing me. I already know this though.

Look at missions that have just been released, like April 10th and they already have like 4 or 5 reviews. So, while it may be true they are doing others, they have skipped over mine.

Thanks again.
TS3 IP: tor.zebgames.com:9992

Offline Planck

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #6 on: 29 Apr 2008, 05:31:45 »
~You misunderstand, a mission only receives one review.

This review is performed by a member of the MD staff, on the other hand a mission can have hundreds of beta test reports in the mission topic, these are performed by any member at OFPEC, including MD staff.

A review is normally only done once the author feels his mission is mostly bug free and ready for the masses.   :yes:

Planck
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Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #7 on: 29 Apr 2008, 05:35:03 »
Yes, then I hope someone can review it soon.

The punishment of not following the objectives is no fun. The reason you do not fail the objective imediately is because it forces you to find the hostages, which is REAL. That trigger is activated upon extraction.
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Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #8 on: 14 May 2008, 02:20:11 »
The Recluse was released April 05, 2008

It's review was done on May 08, 2008

I released this in March, I see people have downloaded, and forgot about it. Is there something else I must do to get this mission reviewed quicker?

I mean, I am not a well known mission maker, but I still put a lot of work behind these missions. I have offered input with another mission. I believe it was the "RTY pilot rescue" or something along that title.
TS3 IP: tor.zebgames.com:9992

Offline WinKIller0

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #9 on: 14 May 2008, 06:54:16 »
Sorry but all you need to do is wait and bumb this from time to time, IMO staff is having quite lot of missions under review at the moment
Be patient my young padawan
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Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #10 on: 14 May 2008, 08:13:50 »
It is just frustrating for me because...

Well, I know that the well known mission makers get there reviews done quickly. I understand why that is, I just don't like it I guess hahaha...

Just gets frustrating, I try to help people out on these forums when I can and hope the same response can come my way. So, I am not pissed off, just a lil bit upset.

I will wait again, if nothing happens in a month, I will bump it back up since I have permission.
TS3 IP: tor.zebgames.com:9992

Offline Cheetah

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #11 on: 14 May 2008, 08:39:12 »
Ironman,

I understand that you're a frustrated and upset. However, please keep in mind that reviewing MP missions is more of a problem than reviewing SP missions or campaigns (hence why recluse got reviewed sooner).

We've tried all kinds of solutions, public mission testing, in-house staff testing, clan testing a lot to try and solve it. All worked for a while, but not long enough. Shark attack is trying to get something off.

One of my solutions is to use my LAN at home to test MP missions with friends. I would like to do so (arma set up at all computers), but I lack the time due to school and work. In one month, I hope to have reviewed your mission. Plan to review A LOT of MP missions as soon as me and my friends have some time (especially me because I'm the one with a lack of time).

Sorry, hopefully we can review it soon!
Like missions? Help with Beta Testing! or take a look at the OFPEC Missions Depot for reviewed missions!

Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #12 on: 14 Jun 2008, 19:51:06 »
bump
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Offline Ironman

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #13 on: 16 Jul 2008, 01:48:43 »
bump
TS3 IP: tor.zebgames.com:9992

Offline savedbygrace

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Re: [MP-Coop] ACS Hostage Rescue (Please Review)
« Reply #14 on: 25 Jul 2008, 18:01:24 »
Tested the latest version and encountered more bugs. Review on hold untill next update.
« Last Edit: 14 Aug 2008, 15:27:15 by savedbygrace »