@ schuler, the DMSmokeeffect addon is provided bud
Tested on ArmA 1.12b, Durg's Vegetation Fix + required addons. Veteran Difficulty.
OverviewGood description and great picture.
It could do with a version number though
IntroSome good camera work and voice acting.
How about using one of the captured soldier models for the exercising Mike Loud instead of him being fully kitted out.
I do have one question;
How did those Especas plant the bomb there?
BriefingWell written and comprehensive.
In the Exfil section, instead of
"ready to get extracted" it should be
ready to be extracted.
Also, there are no silenced mags for the M4 - whether this would alter the mission dynamics too much I don't know
MissionI decided to go for the helicopter first. I put everyone on hold fire and in to a staggered column formation and took a wide Westerly detour to the airfield. Left my squad on overwatch while I crawled over to plant the bomb.
Then, using the foliage and terrain as much as I could to hide from roving patrols, I took another wide sweep to the South and then to the East.
Made my way towards the POW's location and left the sniper, machine gunner, a rifleman and the two AT guys on overwatch, in an all round defence on hilltop 35 in grid Bf88 (I think, hard to read what I've written down
).
With enemy patrols materialising from the surrounding countryside and some chaotic fighting in town, I finally find the POW.
Damn, I was too far away to detonate the bomb under the Mi17, so I took a few pot shots at the cockpit as he went by in the vain hope of bringing him down.
After the POW joins the group and after a very tense moment with a BMP, I recall my overwatch team and head towards the radio mast and it's handily placed ural. Stop the truck to eliminate a passing patrol and radio for evac. We board - job done!
One failed objective, 15 kills and one BMP to my credit.
OutroSimple enough wrap up to the story. The scene that begins "Mike, I know you are going to retire soon" could do with being preloaded.
SummaryA great little story-based mission with a good atmosphere
To be honest, I can't think of a single suggestion/improvement.
Really enjoyed playing it.