Heyas. Not sure how many beta tests you're going to get before Friday... I think most people are waiting for the 'competition' to start. But I'm not worried about it, not much for competitions myself
ArmA v1.08 (Original 1.06, Atari), Veteran Mode, using ModWar Sound Mod.
PackageNeeds a readme, maybe a picture or two.
OverviewI like the picture, and the effect you added to it. Looks nifty. Need to add a version number, though.
IntroIn development.
BriefingJavelins! Woohoo. Not sure if you meant to put the Russian grenades in there or not... if not, use "HandGrenadeTimed" instead. Those are the M67s. Otherwise, nice briefing... but I get the same crazy waypoint lines that I got in Cheetah's mission "Last Hope" as well.. see pic below. It shows me all my waypoints that I'll have in the mission.
Not sure why that's happening.
MissionRhamadi... land of mosquitos, miles of visibility, and high FPS... I like it.
Aaaaah, plenty of friendlies about. I like it. My fireteam has two javelins, an M136 gunner, a machinegunner, and a sniper, who could ask for more. A nearby BMP along with a couple infantrymen are taken out in short order... some other infantry off in the distance are put down as well.
We make our way closer to the town, and a pesky T-72 rolls in. With two Javelins on their way, you can actually see the tank crews' sad faces. Astoundingly the tank is only slightly damaged, and the crew bails. I think the Javs are broken in ArmA, unfortunately. They are quite fun though!!!
While fiddling around with the tank, my orders are switched to defend the airstrip and the SU-34. (Did you mean to lock the SU-34? I got in it, but being a horrible pilot, I promptly crashed it without ever leaving the ground.) Load game.
This time leaving the SU-34 be, a couple MI-17s fly in. Man those things are tough... but eventually (with the help of the disabled tank) they are blown out of the sky. Enemy especas are plentiful, but are no match for the combined force that is defending the bomber. I was waiting for a while, fearing the "last loon" problem, when all of the sudden here comes an RPG screaming in from an odd angle which I wasn't watching. BOOOOM, as my savegame was some time ago, I feared that I would lose much work. But alas, the sucker missed. The bomber is in tact and the entire battlefield opens up on that last would-be game-ender. Aaaaah, mission complete.
DebriefingWill do nicely.
OutroUnder Construction.
SummaryFun! Only thing I didn't understand was why the air support waited for all armor to be disabled before coming in (and doing nothing but fly around.) Air support is supposed to take care of armor, after all.
All said, this is a short, action packed, fun little mission. I enjoyed it. With the addition of some custom voices for the radio, and the completed intro/outros, this can be a good mission, in my opinion.
Didn't notice any major bugs or showstoppers.