I've only scanned through previous posts so I may be repeating things…
Benchmark 6410, ECP 1.085, Vet mode, no super AI
Typo's noted:
In Notes: no place on earth seems to be
safeMellecombat: comes
too close
Mellecombat: it is as
safeOtherwise, very good.
Overview:
Clean and well presented pic.
Intro:
Fantastic, nicely done.
Briefing:
Complicated but well done. The only niggle I've found is that under Evac sites there's a picture but with no reference to where this is on the map.
Mission:
I'm not keen on controlling big squads so I left the majority of the squad at the start and just took 2,3 and with me, with me driving.
First went to San Alto and after a bit of head scratching and briefing reading, I got the civ's to Evac. I then headed North to Vadora and Vilm but it looks like I'm too late, lots of Zombies here. Discover the Melee combat as a zombie starts trying to chew my face off, nice touch.
Then head west and come across a small bunch of zombies, aim for the head! Provoo and Triglav are empty. Only 2 zombies at Saint Bieuc, but a lot at Internia, I guess I'm too late and I witness a big crowd of zombies devouring the civvies. More zombies come from the south and I get shot by my gunner in the HMMWV. Bah!
I load my save game and the sepia tint that I started the mission with has gone. I head off to Internia again, this time I make it in time and most of the civvies survive. I call in the evac.
Head off to the northern part of the island, all towns except Tormes and Leviata are quiet. I call in the evac for Tormes and find I haven't given an evac point for Internia. Hmmmm. I don't really grasp this evac business, I'm a bit simple with things like this, I need telling exactly what I'm supposed to be doing and I can't find anywhere on the map that resembles the picture in the briefing. So, right or wrong I'm sending them to the rescue center.
Then move to Leviata and call for the evac and get told I only have resources for 2 evacs. No bother I'll wait. While I'm waiting I get 5,6 and 7 in a Hummer and head them off to Saint Renoir to see what happens.
They get to their destination and nothing seems to be happening, I get them to disembark and send them around the town, no messages or actions appear so I get them back into the Hummer and move them off to Meridian.
I then get a message saying that Evac Delta Blue has got stuck and I should reload or hope it's sorted out by itself. Hmmmm. I opt for the wait.
I then get a message saying that Evac Delta Green has got stuck and I should reload or hope it's sorted out by itself. Hmmmm
QUIT
Well, the premise is excellent, the presentation is excellent, the atmosphere is excellent, good use of addons, the convoy's though…bah. If they don't do the job there is a fundamental flaw with the mission. I may be missing something in this but I didn't "get" where I'm supposed to be sending the rescued Civvies to and if the convoys don't work then it makes it all a bit pointless, sorry. I think you need to investigate either how to keep the convoys moving, or use choppers as the evac method.
I also would respectfully request that if I'm downloading all these addons you could also make me download a weapon pack of some description, if I'm taking on Zombies I have to have a shotgun! Shame no one has done a chainsaw addon. ;D Although this is obviously your call.
No offence intended .